I think we would, actually. Initial excitement about hardware novelty carried the Wii to a large install base, widespread success, and the possibility for lots of interesting titles from lots of interesting developers. Still, nagging at the edges throughout its life (and evident in both the Wii's steep sales decline relative to its competitors in its last years and in its competitor's failures to find success with WiiSports-like titles) are the same issues I raised above - the hardware wasn't strong enough and/or Nintendo wasn't aggressive enough to create games that would push the boundaries of graphics, design, connectivity, or anything other than motion controls. They had many of the same problems with the Gamecube, frankly.Flake wrote:If Nintendo had named the WiiU the Wii2, we wouldn't be having this discussion.
Again, this is a separate question from whether they make games that are good or fun - they clearly do. They just aren't a company that makes consoles where new ideas which are applicable to other platforms can still flourish.

