BurningDoom wrote:
But a lot of those franchises did continue just as often as they didn't.
Shinobi was on every Sega system minus the Dreamcast. Shinobi is one of their best examples of them actually making sequels for their franchises.
But even if they continued with as many series as they left behind, that is still
a lot of series they left behind. It seemed like a preference or lack of interest choice to me.
The Sega Disney games spanned the Master System, Game Gear, and Genesis, as did Wonder Boy.
While this is true, you're talking about a very tiny time span. The Master System and Genesis were essentially supported at the same time. This also leaves the question of where were those games on Saturn and Dreamcast?
Golden Axe was from Master System up to Saturn. Space Harrier had a release on every Sega system except Dreamcast.
There's no Space Harrier game for the Saturn to my knowledge. Just MS and Genesis.
Phantasy Star Online on Dreamcast.
Hm? This game just uses Phantasy Star canon and tropes. It's nothing like Phantasy Star.
House of the Dead.
They made like two, and aside from that they still make them post Hardware era (and have done so in different eras).
Shining Force.
Sega Rally Championship. Virtua Fighter. After Burner even.
True to an extent, but they still make some of those games, so I'm not really sure if these are that great of examples. They all exist post hardware era, maybe except for After Burner, though I'm sure they've pumped one out with in the 7th gen.
Yeah, I think putting out consoles forced Sega to constantly make new games outside of the safe games like Sonic because first-party support was key. And if Nintendo bows out of the console market, the same could happen to them which I would hate to see.
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It would be the opposite. Sequels are easier and safer to sell than original content. Most Sega games didn't sell that well when they were a hardware console compared to Nintendo's stuff, which they constantly made sequels for most of their games.
I also see that a lot of these games never made the Dreamcast (at least not well with in its time span, like to 2006 or something if they had kept supporting it). I'm assuming the argument is the Dreamcast had to short of a life span, so it is a relative given that some of those games would have seen sequels on the DC if it had a proper shelf life. Which is a fair enough assumption (if this assumption is even being made), but the first 2 years of the Dreamcast we saw so many new, original and qwirky titles, that I have a hard time believing that Sega was going to focus hard on bringing back older ips. I don't think we would have seen a Nights or Space Harrier for Dreamcast even if it hadn't died prematurely.
Just think about how many original ips were made by Sega when Dreamcast came out with in the time span of like 2 or 3 years. They make more original stuff then than they do now.