Some wallpapers I 'made'

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racketboy
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Post by racketboy »

baphomet_irl wrote:ok - open inkscape

go to file/import - bring in a jpeg/bmp/gif/png or whatever you like.

make sure the image is highlighted

then go to Path/Trace bitmap

most autotracers dont give good results with more gradient filled/multi coloured images, and also tend
to actually draw the details of the edges of the pixels in which is definitely not what you want

Mess around with the different settings and use preview

but this one seems to be very good in default settings, making lines straight where you would probably want them to be

(hope you understand that :) )

keep in mind that the program keeps an original of the imported image below where your traced art is, so in order to see it properly (and to be able to save a 'pure' vector file), you will have to drag the top/vector layer to move it away a bit and select the bitmap original and delete it

if you want to send it to someone, save it as a PDF, which will keep the document vector - you could use SVG also, but not everything can view it - although as this is an opensource app, I'm sure the people who made it intend you to use SVG ;)

heres an example of what you can do in a few seconds:

heres the original:

http://members.lycos.co.uk/baphomet_irl ... taBACK.jpg

and heres vector traced using the outline mode:

http://members.lycos.co.uk/baphomet_irl/newDeltaPDF.pdf

you can see that if u press ctrl+ to zoom in on the pdf file, it is proper vector lines :)
Hmm -- on a photo like that it doesn't maintain full shapes/connect the lines.
While it's not as "messy" as Freehand's trace, it doesn't seem to give a full representation.
baphomet_irl
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Post by baphomet_irl »

yes but those unconnected lines are at least 'repairable' in illustrator, whereas the usual jaggedy triangle stuff all over the place you often get from vector traces is not IMO

nothings as good as actual tracing, but im impressed by the natural looking curves that program generates
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