Stark wrote:BoneSnapDeez wrote:So who's gonna start the Games Beaten 2014 thread tomorrow?
Hmmm, I should try and plan to beat a game at 12:01a so I can start the thread.
Bonus points it's an atari 2600 game that loops.
Stark wrote:BoneSnapDeez wrote:So who's gonna start the Games Beaten 2014 thread tomorrow?
Hmmm, I should try and plan to beat a game at 12:01a so I can start the thread.
AppleQueso wrote:Stark wrote:BoneSnapDeez wrote:So who's gonna start the Games Beaten 2014 thread tomorrow?
Hmmm, I should try and plan to beat a game at 12:01a so I can start the thread.
Bonus points if it's an atari 2600 game that loops.
Sload Soap wrote:Gone Home
Not sure about this one. On the one hand, yes it is nice to see a story being told in this medium that is more grounded in reality. On the other, I don't think there is much of a story really, or at least not one with any real dramatic consequences. It's all a bit teenaged. Dear Esther did this sort of thing better I think.
I also find that even though it's a period piece, terrrible grunge/garage music and all, it seems like a game born out of this years hot topic, gender issues, which is pretty cool, intentional or not.
My main problem with the game though is that Sam's family don't seem like the sort of people who would have much of a problem with her revelation; they are comfortably middle-class, they are educated and in typically liberal leaning professions. She is also old enough to make up her own mind. And since all this is conveyed to you through the bare bones game play I found the climax to be forced, underwhelming and melodramatic.
Sload Soap wrote:Gone Home
Not sure about this one. On the one hand, yes it is nice to see a story being told in this medium that is more grounded in reality. On the other, I don't think there is much of a story really, or at least not one with any real dramatic consequences. It's all a bit teenaged. Dear Esther did this sort of thing better I think.
I also find that even though it's a period piece, terrrible grunge/garage music and all, it seems like a game born out of this years hot topic, gender issues, which is pretty cool, intentional or not.
My main problem with the game though is that Sam's family don't seem like the sort of people who would have much of a problem with her revelation; they are comfortably middle-class, they are educated and in typically liberal leaning professions. She is also old enough to make up her own mind. And since all this is conveyed to you through the bare bones game play I found the climax to be forced, underwhelming and melodramatic.
isiolia wrote:Being fair, there are multiple stories told, Sam's is just by far the most prominent as the others are seen entirely in stuff you find, versus narrated. As I mentioned in the GoTY thread, I still didn't think any of them were really that compelling - especially not for a game (or whatever it qualifies as) where story is such a key component.
I kind of assume that Sam's family not taking things in stride was just an extension of her story being completely cliched.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.