Xbox One

Gaming on the Playstation and Xbox Platforms
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Omerta
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Re: Xbox One

Post by Omerta »

"Farewell, good hunter.
May you find your worth
in the waking world."
ZenErik
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Re: Xbox One

Post by ZenErik »

I'm assuming this is one of those things you can do in the dev menu that you're probably not supposed to touch? If so, while I won't comment on whether Microsoft should give out free replacements, I do think they need to make it more difficult to access the dev stuff. Otherwise this will continue to happen.
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RCBH928
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Re: Xbox One

Post by RCBH928 »

ZenErik wrote:I'm assuming this is one of those things you can do in the dev menu that you're probably not supposed to touch? If so, while I won't comment on whether Microsoft should give out free replacements, I do think they need to make it more difficult to access the dev stuff. Otherwise this will continue to happen.
If I was a 13 year old, and saw this on the net, then I will definitely do this trick thinking I will do something cool. Maybe developer mode should be access with a certain serial number to unlock it, assigned to each developer or a login like we have to login to XBL
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Re: Xbox One

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ZeroAX
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Re: Xbox One

Post by ZeroAX »

This is not what I dreamed of when I heard mech combat in a video game.
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ZenErik
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Re: Xbox One

Post by ZenErik »

Eh? How is it? I watched a few minutes, and it looked typical fps + some wall climbing/jumping mechanics that often aren't present. Didn't see any mechs but maybe they came later.
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ZeroAX
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Re: Xbox One

Post by ZeroAX »

ZenErik wrote:Eh? How is it? I watched a few minutes, and it looked typical fps + some wall climbing/jumping mechanics that often aren't present. Didn't see any mechs but maybe they came later.
You probably saw them and did not realize it :lol: . It justs plays like a typical shooter, perhaps a bit like driving a tank. Slow and clanky. Haven't these people watched gundam, robotech or pacific rim? We don't want slow ass realistic (as realistic as something like this can be) mechs. We want physic defying super robots that punch each other in the face :D
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BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
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Re: Xbox One

Post by ZenErik »

So the mechs are more like the huge slow and clunky ones from MechWarrior? I always preferred the smaller agile ones myself.
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Sload Soap
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Re: Xbox One

Post by Sload Soap »

The first comment from the article is funny.
Takedowns, releasing a version on a video-capturing able machine. What did they expect what would happen?
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ZeroAX
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Re: Xbox One

Post by ZeroAX »

I read some of the comments and it seems many people agree with me. This is a dull game and a wasted opportunity. The mechs act like re-skins of the players. No fully destructive environment no nothing.

It's too bad a 2001 game did this better

http://www.youtube.com/watch?v=MAeU7nPtWFA
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BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
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