How Is Your SNES Gaming Going?

NES, SNES, N64, Gamecube, Wii
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Ack
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Re: How Is Your SNES Gaming Going?

Post by Ack »

I'm currently sitting at 239 SNES carts, along with 1 repro and 1 Super Famicom cart. It's been fun but expensive and time consuming to get here, and I've only got a little under 1/3 of the total official NTSC-U library.
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Re: How Is Your SNES Gaming Going?

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The Sailor Moon RPG was really fun, I remember. I liked MKR a lot too.

Maximum Carnage -- well who doesn't remember it when it first came out? All over the magazines and on TV with that special red cartridge. It's too bad it's so poorly unbalanced at times - you all have heard my struggles in the Fantastic 4 lab with that damn guard-bot. It's a shame too, because after that, the game really opens up and you get more than half of the support characters once you get past that point.
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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Re: How Is Your SNES Gaming Going?

Post by samsonlonghair »

Maximun Carnage. I remember this game well. There are a lot of moves you can learn, but most of them take too long to execute. When the screen is filled with enemies, you have to just punch as fast as possible.

One thing that bugged me about this game is that they re-used the same four bosses over-and-over again. I expect the street thugs to be repetitive in a beat 'em up, but I expect a little variety from the bosses.
Last edited by samsonlonghair on Thu Dec 12, 2013 11:32 am, edited 1 time in total.
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Re: How Is Your SNES Gaming Going?

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samsonlonghair wrote:Maximun Carnage. I remember this game well. There are a lot of moves you can learn, but most of them take to long to execute. When the screen is filled with enemies, you have to just punch as fast as possible.

One thing that bugged me about this game is that they re-used the same four bosses over-and-over again. I expect the street thugs to be repetitive in a beat 'em up, but I expect a little variety from the bosses.
Honestly, the lack of enemy variety I've seen really bugs me, but the biggest problem is just how uneven the game feels. I'll play through a horde of enemies and then suddenly be confronted with these bosses that feel obscene. It's a strange mix that takes a lot of getting used to.
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Re: How Is Your SNES Gaming Going?

Post by samsonlonghair »

Then you'll have to fight two bosses at once, then three at once, then all four.

I wish they had just given me new bosses to fight.
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Re: How Is Your SNES Gaming Going?

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samsonlonghair wrote:Then you'll have to fight two bosses at once, then three at once, then all four.

I wish they had just given me new bosses to fight.
Yeah, I'm looking at gameplay footage and wondering what I've gotten myself into. Certain bosses I don't mind fighting, like Shriek. She's easy enough to beat on her own since you can just throw her around like a ragdoll. But Demogoblin's annoying tit-for-tat punching system and Doppleganger's constant moving and jumping attacks annoy the Hell out of me.
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Re: How Is Your SNES Gaming Going?

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Ack wrote:Demogoblin's annoying tit-for-tat punching system
:lol:

Never have I seen a boss that bad.
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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Re: How Is Your SNES Gaming Going?

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So how is Separation Anxiety in comparison to Maximum Carnage, anyway?
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Re: How Is Your SNES Gaming Going?

Post by BurningDoom »

Ack wrote:So how is Separation Anxiety in comparison to Maximum Carnage, anyway?
Easier. But otherwise, it plays EXACTLY the same. It's practically an expansion to Maximum Carnage.

Both were fantastic beat-em ups for the era, though. I played the hell out those as a kid.

That damned robot boss in the Fantastic Four lab (on Maximum Carnage) always got me, though:

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He's freaking invincible!
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Re: How Is Your SNES Gaming Going?

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Actually, I beat him last night. He's probably the most difficult boss for several reasons:

He does more damage than any boss in a single hit.
His hit box seems oddly placed.
He's the only truly unique boss.

And I noticed as I continued on through the game that boss fights became easier as I got used to fighting each villain. Surprisingly only Shriek ends up changing her style and becoming more difficult by relying more and more on her vertical attacks to escape and assault, and even this can be cheesed. I discovered on the rooftop fight with her against Spider-Man that she has a bad habit of escaping to the same spot over and over again, so eventually I just trapped her in place.
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