Dreamcast Modification

Discuss all hardware and software modifications
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nickfil
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Re: Dreamcast Modification

Post by nickfil »

Niode wrote:You will struggle to find a mod that is easier to perform than the splinter cell soft mod. I promise you.
yeah- it was my first mod and i got kinda spoiled on it. SOOOO easy to do. I can see why the xbox got so much love from the homebrew and hacking community. I wish once the hardware was good and dead, companies would release every bit of tech spec on it they had for the homebrew/hack community. I know i know- very wishful thinking.

The hex edit seems over my head unless i was following it step by step in a tutorial. I wouldn't be able to do it on the fly.

To GP1138- You sound like a first time modder, so I would just search for the action replay usb device/software for the xbox online if you want to own one rather than rent them from vlame. You can usually get them for around 20-30 bucks and then you need splinter cell. Not going to break the bank. I only ever got the software to work right in windows xp. Vista wouldn't find the memory card (despite every trick i could find for it online) and OSX can't run the software, so be sure you have XP to use it on. Thats something i had to figure out the hard way.
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weasels
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Re: Dreamcast Modification

Post by weasels »

theres always bleemcast. it allows you to play playstation games on it. i would not recomend it becaause 1: the games barely work and 2: its not safe for your dreamcast. just throwing it out there.
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Niode
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Re: Dreamcast Modification

Post by Niode »

... plus the fact that it's only compatible with like 3 games ...

DC just isn't worth it for homebrew - I mean, it was useful until the xbox softmod came around but now the Xbox is much better suited for homebrew purposes. It's more versatile; it can be used as an emulation center for every console before the DC, a media center, ftp server, html server, DivX player and with a hard drive mod it can boot games from the hard drive (it can do this at stock, it just doesn't have much space for games).

The only mod i've performed on my DC is a case mod. The utopia boot disc caters for all your import/backup needs. There is no point installing a mod-chip. The boot disc makes it completely irrelevent. Well unless you really can't wait the 4 seconds it takes to load the boot disc and swap.
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otaku
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Re: Dreamcast Modification

Post by otaku »

case/led mods are huge. Overclocking would be worthwhile for some games (shmups of course!) other than that it already takes cd-rs and imports pretty easily so modding isn't a big deal.
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Ziggy
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Re: Dreamcast Modification

Post by Ziggy »

GP1138 wrote: So I can just download game images (theoretically) and they'll play no problem? I know they're modified because the GD-ROM is 1.2GB..
Some are, most aren't. The disc capacity is higher then a CD, but that doesn't mean the game is large enough to take up a whole disc. A lot of games will fit on a CD with out mods. Other games that are too large could have any one or more of the following things: video compression, audio compression, audio stereo - mono conversion, some audio actually taken out, and there might be more, I'm not sure.
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