I'm going to play Tales of Phantasia on a Mac with SNES 1.43.
Is the state of emulation good enough to play it, without having problems? Are there any certain lacks or bugs?
Emulating Tales pf Phantasia
Re: Emulating Tales pf Phantasia
You should really play the PS1 version. It's much better. The SNES original was very clearly limited by the system. The PS1 version let them do everything they wanted with the game.
Re: Emulating Tales pf Phantasia
PS1 emulation isn't great though. I've never managed to get a PS1 game to run on my mac. Even with every single bios under the sun. It doesn't give any errors it just throws the dreaded spinning beachball of death and quits the app.Mozgus wrote:You should really play the PS1 version. It's much better. The SNES original was very clearly limited by the system. The PS1 version let them do everything they wanted with the game.
If you get any success running a PS1 emulator let me know, I'm curious as to what was wrong.
Marurun wrote:Don’t mind-shart your pants, guys
Re: Emulating Tales pf Phantasia
Yeah I know what your problem is. Get a PC.Niode wrote:PS1 emulation isn't great though. I've never managed to get a PS1 game to run on my mac. Even with every single bios under the sun. It doesn't give any errors it just throws the dreaded spinning beachball of death and quits the app.Mozgus wrote:You should really play the PS1 version. It's much better. The SNES original was very clearly limited by the system. The PS1 version let them do everything they wanted with the game.
If you get any success running a PS1 emulator let me know, I'm curious as to what was wrong.
Seriously, I tried it out on pSX and ePSXe. I compared it to my real PS1. The game is emulated just fine. It's not exactly pushing the hardware.
Re: Emulating Tales pf Phantasia
Yeah, I don't know the state of PSX emulation for the mac, but on PC ePSXe works fine, even on my shitty old laptop. Anyways, if you still want to emulate the SNES version it should be fine, I don't remmember encountering any bugs when playing through the deJap translation of ToP using zSNES.
