Glorious Pre-rendered Master Race

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ZeroAX
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Re: Glorious Pre-rendered Master Race

Post by ZeroAX »

fastbilly1 wrote:
ZeroAX wrote:It hasn't been mentioned yet, but The Longest Journey had some AMAZING pre-rendered scenes:
Second post.

Clockwork Knight has the first that really stood out to me:
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Though that is from Clockwork Knight 2, you get the drift. They used both pre-rendered and models. So sometimes badguys will be on the pre-rendered background then jump into the foreground.
I can't see it.


OMG that game looks horrible :lol: . Maybe it's one of those things that looks much better when it's moving?
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Re: Glorious Pre-rendered Master Race

Post by fastbilly1 »

ZeroAX wrote:OMG that game looks horrible :lol: . Maybe it's one of those things that looks much better when it's moving?
Yes:


The background is smooth scrolling and the game, while badly in need of anti-aliasing, looks much better.
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ZeroAX
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Re: Glorious Pre-rendered Master Race

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fastbilly1 wrote:
ZeroAX wrote:OMG that game looks horrible :lol: . Maybe it's one of those things that looks much better when it's moving?
Yes:


The background is smooth scrolling and the game, while badly in need of anti-aliasing, looks much better.
Now that looks much better.

It reminded me a lot of Toy Story on the Mega Drive though

http://www.youtube.com/watch?v=1HmB4ZOEMd0
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Re: Glorious Pre-rendered Master Race

Post by Gamerforlife »

Menegrothx wrote:That ain't even pre-rendered. This is a SNES game with pre-rendered backgrounds
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At the time, I was completely amazed by how good that game looked. My young mind couldn't even understand how the Super Nintendo was putting out graphics like that. I played through it on a Christmas vacation and was so happy. Few games elicit that kind of wonder from me anymore
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Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
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Re: Glorious Pre-rendered Master Race

Post by AppleQueso »

PresidentLeever wrote:Magic Knight Rayearth (SAT) looked nice in spots:
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Sometimes not so nice:
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Does that count as pre-rendered? Just looks tile-based to me.
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Re: Glorious Pre-rendered Master Race

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Nanatsu Kaze no Shima Monogatari for the Saturn is a great example.

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isiolia
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Re: Glorious Pre-rendered Master Race

Post by isiolia »

That doesn't really look pre-rendered to me either, just a 2D game.

Pre-rendered would at least be sprites/backgrounds created via 3D renders, though I'd consider it more when it's mixed 2D and 3D.
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Re: Glorious Pre-rendered Master Race

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Technically, you could say this game also has amazing pre-rendered graphics
http://www.youtube.com/watch?v=b-4HNmuEAKg
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Re: Glorious Pre-rendered Master Race

Post by Hobie-wan »

isiolia wrote:That doesn't really look pre-rendered to me either, just a 2D game.

Pre-rendered would at least be sprites/backgrounds created via 3D renders, though I'd consider it more when it's mixed 2D and 3D.
Drawings and such created by hand are also 'renderings'.

http://en.wikipedia.org/wiki/Artistic_rendering
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isiolia
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Re: Glorious Pre-rendered Master Race

Post by isiolia »

Hobie-wan wrote: Drawings and such created by hand are also 'renderings'.

http://en.wikipedia.org/wiki/Artistic_rendering
Quite a lot can be "rendered" considering the basic meaning(s) of the word :lol:

With regard to game graphics, however, making a distinction doesn't seem very logical outside of mixed 2D and 3D. As I said, that's where it makes more sense to me, as you're pointing out parts that are created in real time, versus the parts that are not.

It does aptly describe the aesthetic for some games though, such as DKC, that utilize sprites based on 3D renders.
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