Racket STGT Nov. 2013 - COLUMBIAN HI-BALLERS teh CHAMPS!
Re: Racketboy STGT 2013 - November - Rules and Team info
The only Cave shmup we should play is Dangun Feveron
Re: Racketboy STGT 2013 - November - Rules and Team info
dsheinem wrote:Hmm, not sure if I can get behind games that aren't easily emulated. Stuff from 2000 and later and/or stuff that uses a lot of 3D is always a bit risky for universal functionality. I'd say if it works 100% in MAME or in a standard console emulator, it's a good pick. Otherwise, no.
Yeah, these. 2006-2010 would easily disqualify me from a week of participation.noiseredux wrote:yeah, if we were doing this for SOTM and had months to source affordable copies of imports or whatever, that's cool. But on short notice we kind of need cheap/common games or stuff that's easy to emulate.
Nothing before 1990 either?
dsheinem wrote:The only Cave shmup we should play is Dangun Feveron Progear
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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mjmjr25
Re: Racketboy STGT 2013 - November - Rules and Team info
Added a poll on when to announce games. Hopefully there is a clear majority preference...
I think everyone submitting their 4 picks should read the last 3 pages here and take all preferences into account when making their picks.
I think everyone submitting their 4 picks should read the last 3 pages here and take all preferences into account when making their picks.
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Re: Racketboy STGT 2013 - November - Rules and Team info
'90-'95 - Raiden ll
'96-'00 - Blazing Star
'01-'05 - Dimahoo
'06-'10 - Castle of Shikigami lll/Shikigami no Shiro lll
Let me know if these aren't easily emulated or just sucky picks.
'96-'00 - Blazing Star
'01-'05 - Dimahoo
'06-'10 - Castle of Shikigami lll/Shikigami no Shiro lll
Let me know if these aren't easily emulated or just sucky picks.
Re: Racketboy STGT 2013 - November - Rules and Team info
Raiden II still has emulation issues, AFAIK.foxhound1022 wrote:'90-'95 - Raiden ll
'96-'00 - Blazing Star
'01-'05 - Dimahoo
'06-'10 - Castle of Shikigami lll/Shikigami no Shiro lll
Let me know if these aren't easily emulated or just sucky picks.
I'd love to do Blazing Star, but again I hope that would qualify for an SOTM pick next year if someone so chooses.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
Re: Racketboy STGT 2013 - November - Rules and Team info
Because of the issues with some people not being able to play certain recent(ish) games, how about making 4 categories as follows:
1981 - 1990
1991 - 1995
1996 - 2000
2001 - 2010
That way you've got a good range of picks from old school (lots of classics released between 1985 - 1989, seems unfair to leave them out) to newer releases, and if the 2001 - 2010 category has more picks from earlier in the decade, then there should be less of a problem with people being able to play those games...
1981 - 1990
1991 - 1995
1996 - 2000
2001 - 2010
That way you've got a good range of picks from old school (lots of classics released between 1985 - 1989, seems unfair to leave them out) to newer releases, and if the 2001 - 2010 category has more picks from earlier in the decade, then there should be less of a problem with people being able to play those games...

Re: Racketboy STGT 2013 - November - Rules and Team info
I like this. 1981-1990 is a good wide net, and I like the bigger focus with 2 picks from 1991-2000 because most shmups were released in those years. 2001-2010 should be no trouble to find something easily emulate-able from the first few years of that range.DocHauser wrote:Because of the issues with some people not being able to play certain recent(ish) games, how about making 4 categories as follows:
1981 - 1990
1991 - 1995
1996 - 2000
2001 - 2010
That way you've got a good range of picks from old school (lots of classics released between 1985 - 1989, seems unfair to leave them out) to newer releases, and if the 2001 - 2010 category has more picks from earlier in the decade, then there should be less of a problem with people being able to play those games...
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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mjmjr25
Re: Racketboy STGT 2013 - November - Rules and Team info
My thought to start at 1990 was that most shmups prior to 1990 don't have much to scoring mechanics (other than shoot stuff) - which is the point of an STGT.
Re: Racketboy STGT 2013 - November - Rules and Team info
Oof. Good point. I was thinking about games just prior to 1990 that had a scoring mechanic, perhaps something from Toaplan, and I couldn't. 2006-2010 is gonna be rough going for me unless there's some indie game I can get for cheap, I'm not in the 7th gen and don't have access to those type of games.mjmjr25 wrote:My thought to start at 1990 was that most shmups prior to 1990 don't have much to scoring mechanics (other than shoot stuff) - which is the point of an STGT.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.