Street Fighter II: Hyper Fighting released for Virtual Boy

NES, SNES, N64, Gamecube, Wii
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nightrnr
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Re: Street Fighter II: Hyper Fighting released for Virtual B

Post by nightrnr »

my response to this:

Because Street Fighter absolutely must be playable in some form on every viable system.

Now where's my N64 street Fighter?
no wait,
where's my Jaguar street fighter?
...just another lost soul...
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GSZX1337
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Re: Street Fighter II: Hyper Fighting released for Virtual B

Post by GSZX1337 »

You know, if someone told me that this was an unreleased Capcom port of the game, I would've believed them.
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BogusMeatFactory
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Re: Street Fighter II: Hyper Fighting released for Virtual B

Post by BogusMeatFactory »

I am honestly very excited for this. Just think about it like this. This is a port of a PC-Engine game. What other PC-Engine games could be brought onto the Virtual Boy and refurbished with 3D? There could be some really exciting stuff coming from the homebrew community with the release of this.

I can say one thing, it definitely gets my virtual boy off of my bookshelf and on my table for playing. Now I just need to get me flashboy.
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KalessinDB
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Re: Street Fighter II: Hyper Fighting released for Virtual B

Post by KalessinDB »

fastbilly1 wrote:Good deal KalessinDB. $100 for a VB Flashcart isnt bad, nor is $90 for a Vectrex one (to bad they are sold out).
Email him and ask about the Vectrex one. I did, on a lark. He told me that he actually had carts, but had no shells for them. I bought a bare board from him and debated cannibalizing a cart from ebay, but ended up posting a WTB on atariage and a member there (I think it was Vectrexer? I would check, but AA is blocked at work and Racketboy isn't...) posted about having translucent red carts from a homebrew he did. So I bought one of those and it actually looks pretty awesome.

Just as an fyi if you want one :D
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GSZX1337
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Re: Street Fighter II: Hyper Fighting released for Virtual B

Post by GSZX1337 »

KalessinDB wrote:
Email him and ask about the Vectrex one. I did, on a lark. He told me that he actually had carts, but had no shells for them. I bought a bare board from him and debated cannibalizing a cart from ebay, but ended up posting a WTB on atariage and a member there (I think it was Vectrexer? I would check, but AA is blocked at work and Racketboy isn't...) posted about having translucent red carts from a homebrew he did. So I bought one of those and it actually looks pretty awesome.[/quote]
That sounds really cool. Can I see a picture?
casterofdreams wrote:On PC I want MOAR FPS!!!|
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KalessinDB
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Re: Street Fighter II: Hyper Fighting released for Virtual B

Post by KalessinDB »

GSZX1337 wrote:That sounds really cool. Can I see a picture?
Currently at work, working 3 double shifts in a row this "Holiday" weekend... but I'll try to get one Monday when I finally have a chance to breathe (or, more likely, if I'm feeling insomniac one of the days as I always seems to when I do this to myself)
Gunning for a licensed NES NTSC-U set, follow the madness and poverty here!
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MulishaSoldier929
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Re: Street Fighter II: Hyper Fighting released for Virtual B

Post by MulishaSoldier929 »

GSZX1337 wrote:You know, if someone told me that this was an unreleased Capcom port of the game, I would've believed them.
Same here. They did a fantastic job.
Beer it go good with pizza
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