yeah I guess I would. And if I liked the game, I'd keep playing it to see other endings.ZenErik wrote: You can do that in 10 minutes in some visual novel/murder mystery style games. So the first bad ending you get you'd say you beat it?![]()
At any rate, I think you would agree that spending 10 mins on a visual novel and 35 hrs on an RPG are pretty different experiences.
Also... I might as well quote myself from the Games Beaten/Luke Mastered fiasco recently. Because it's strangely fitting here now:
Anyway, I'm not sure why this is even a conversation and please don't feel like I'm justifying anything to you here, but...
Obviously we all know that "beaten" is a subjective term. Let's not pretend that there's some solid rules outside of "did you get to the end credits?" So for me, personally, I have diff definitions for different games.
A shmup - I play for score. I never put a 2nd credit into a shmup. So unless I 1CC a shmup, you won't see me add one to my games beaten list. Some years back, before I started playing for score, I'd credit-feed a shmup. Not anymore.
A fighting game - depends what it is. SNK? I'll give myself "a dollar" in credits, which I think is fair for those SNK bosses. Something I'm far more versed in like a Street Fighter or DOA game I'll aim for the 1CC, or I'll give myself $1 and set it to the hardest difficulty.
I don't generally enjoy playing beat-em-ups alone. But last night, I was tying one on and just felt like playing something mindless. I've played (and beat) Turtles In Time many times in the past, and on various systems. However, it's always been w/ my wife or w/ friends. This was different though... I was just basically playing through the arcade version to remind myself the differences between the SNES version. I just wanted to see my way through. So yeah, credit fed.
And as others pointed out - a game that gives you the option to credit-feed, well... then that's the way the game was designed. Use as many credits as you want to get to the end. Fine. The challenge is more in "mastering" the game so that you don't need as many. But yes, the game is definitely "beat" in my opinion.
Let's be reminded here that those 90's arcade beat-em-ups were certainly designed to suck our quarters. And when I was a kid back then playing through with friends in the arcade, I don't think we ever felt "beaten by the game" no matter how many dollars we pumped into it.
tl;dr: it's ok to have fun playing video games.
