Last Resort (Neo Geo)
All I really need to say.
Hardest Shmup?
Re: Hardest Shmup?
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
- foxhound1022
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Re: Hardest Shmup?
I seem to have trouble with this also. The pace of it just seems kinda slow, and your ship seems to move waaay slower than all the other shit going on.ExedExes wrote:Last Resort (Neo Geo)
All I really need to say.
- noiseredux
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Re: Hardest Shmup?
Image Fight is a bit more manageable with some memorisation and a lot of save-state practice, particularly on the bosses. There are some sweet safe-spots that make several of the bosses trivial to beat. I think I've made it to Stage 6 on one credit; I reckon I could beat the first loop if I put my mind to it. You'll want to keep your destruction % high as well; the penalty stage is brutal.

Re: Hardest Shmup?
Hellfire is very ball stomping. It's mostly hard because it punishes you so much for taking hits though. It's the hardest shooter I've played on the Genesis if nothing else.
Re: Hardest Shmup?
Are "Bullet Hell" a sub-genre of Shmup, or do people consider "Bullet Hell" just a super hard Shmup?
Personally i think games classified as "Bullet Hell" should be a new genre, while a Shmup is more something you can sit back and enjoy?
Personally i think games classified as "Bullet Hell" should be a new genre, while a Shmup is more something you can sit back and enjoy?
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Menegrothx
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Re: Hardest Shmup?
Some one who plays more shmups can correct me if I'm wrong, but I'm under impression that a major part of the bullet hell genre is bullet patterns, which makes the game a subgenre, and not just normal shmups with more projectiles flying at the screen.
Though there are games that focus more on just being really hard and having the screen full of bullets, rather than designing interesting patterns that are both challenging and visually beautiful
Though there are games that focus more on just being really hard and having the screen full of bullets, rather than designing interesting patterns that are both challenging and visually beautiful
Last edited by Menegrothx on Wed Aug 21, 2013 7:45 pm, edited 1 time in total.
My WTB thread (Sega CD/Saturn games)
Also looking to buy: Ys III (TG-16 CD), Shadowrun (Genesis) Hori N64 mini pad and Slayer (3DO) in long box/just the long box
Also looking to buy: Ys III (TG-16 CD), Shadowrun (Genesis) Hori N64 mini pad and Slayer (3DO) in long box/just the long box
- noiseredux
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Re: Hardest Shmup?
yes.Hazerd wrote:Are "Bullet Hell" a sub-genre of Shmup,
"Bullet hell" (弾幕 danmaku?, literally "barrage" or "bullet curtain") is a shoot 'em up in which the entire screen is often almost completely filled with enemy bullets.[12] This type is also known as "curtain fire",[22] "manic shooters"[7] or "maniac shooters".[23] This style of game originated in the mid-1990s, and is an offshoot of scrolling shooters.[23]

- BoneSnapDeez
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Re: Hardest Shmup?
^ eeeeeeeeekkkk!!!!! What game is that?
My colorblindness makes bullet hell shmups tough for me. So much shit on the screen and I can't always distinguish foreground from background, enemy projectiles from power-ups, etc. That's part of the reason I prefer old games with a black (space) background.
My colorblindness makes bullet hell shmups tough for me. So much shit on the screen and I can't always distinguish foreground from background, enemy projectiles from power-ups, etc. That's part of the reason I prefer old games with a black (space) background.
- noiseredux
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Re: Hardest Shmup?
A fantastic one!BoneSnapDeez wrote:^ eeeeeeeeekkkk!!!!! What game is that?![]()
(Mushihimasama Futari.)

