You said "pretty much exactly what a site like this is all about". The site is about retro games. Of course we discuss modern stuff (especially retro-style modern stuff), but this game - which is a new 2013 game - isn't what the site is "pretty much exactly about".the7k wrote:Oh wow, you really detest the game that much?dsheinem wrote:It's a retro game? Oh, no it isn't. This site is "about" retro games.the7k wrote:Wow, surprised to see so much hate on the game here.
This game is pretty much exactly what a site like this is all about.
Guardian Heroes is an arcade style game that can be finished in under an hour. Dragon's Crown takes some of those same basic gameplay elements and tries to stretch it into 20. It's not surprising that people find it repetitive/tedious/repetitious after a certain point, as that isn't what the genre is designed to do.For a site that lavishes so much praise towards Guardian Heroes to crap all over this game is more than a little strange.
So much that you refuse to recognize that this game was the originally intended follow-up to Princess Crown, a game which this site has no shortage of praises for?
You refuse to recognize that this game has many of the same staff that worked on Capcom's Dungeons and Dragons series, which always seems to appear anytime someone asks people to list their top five beat em ups?
How about the fact that this is a retail release (remember how much you guys love those?) of a beat 'em up (remember how much you guys love those?)/dungeon crawler (remember how much you guys love those?)? How many times have you seen a 2D beat 'em up OR a dungeon crawler get a retail release on the PS3?
I mean, c'mon. There's a ton of games that I hate or have no interest in, but can still understand why they would be of interest to this site.
So semantics, I guess.
I don't detest the game at all. I haven't played it and there were enough negatives I read before release (and since in this thread) to make me not be very interested in doing so. Even if it has a Guardian Heroes vibe, the length alone means it isn't really like that game or like Capcom's D&D titles, all of which were arcade-style and designed to be completed in short sittings and, if desired, credit-fed.
