An Atari question

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KDub
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Re: An Atari question

Post by KDub »

GirlGamer55 wrote:Well I finally got to Radioshack and oddly enough the staff actually knew what I was talking about lol. Got the connector and it works! Oh how I love my new Atari...the graphics might not be much and the sound is horrible but hey its a classic and I dig classics.

Thanks to everyone who helped me.
I am pretty shocked!

I enjoy the 2600 just for the classic arcade action, I love getting lost in games like that on occasion. I've played Asteroids for long sittings just curious how long I can go!
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Re: An Atari question

Post by GirlGamer55 »

Thierry Henry wrote:

:lol:
Usually I don't find that guy funny but that made me chuckle.
KDub wrote:
GirlGamer55 wrote:Well I finally got to Radioshack and oddly enough the staff actually knew what I was talking about lol. Got the connector and it works! Oh how I love my new Atari...the graphics might not be much and the sound is horrible but hey its a classic and I dig classics.

Thanks to everyone who helped me.
I am pretty shocked!

I enjoy the 2600 just for the classic arcade action, I love getting lost in games like that on occasion. I've played Asteroids for long sittings just curious how long I can go!
30 seconds for me...for some reason my little ship keeps vanishing so idk where the fuck I am and then I die because an asteroid hits my invisible ship....I have two Asteroid carts and both act the same way so...i'm guessing it's just something in the games right? Basic tech...
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Hobie-wan
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Re: An Atari question

Post by Hobie-wan »

You're activating hyperspace. Up is forward thrust, left and right rotate the ship, and down randomly teleports you as an 'oh crap' possible lifesaver.
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KDub
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Re: An Atari question

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Yep! Never use hyperspace unless you're about to hit and can't move in time. I don't even more forward, I prefer to stay put and rotate. I can survive a long time that way; even if I get hit I score enough points to constantly replenish lives.
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Re: An Atari question

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Hobie-wan wrote:You're activating hyperspace. Up is forward thrust, left and right rotate the ship, and down randomly teleports you as an 'oh crap' possible lifesaver.
KDub wrote:Yep! Never use hyperspace unless you're about to hit and can't move in time. I don't even more forward, I prefer to stay put and rotate. I can survive a long time that way; even if I get hit I score enough points to constantly replenish lives.
And this is what I get not having manuals lol. I might know the controls if I had some manuals but whatever...just means I have to play around till I get a feeling for them.

Speaking of controls...are all controls stiff? I mean the joy stick is like...really hard to move around, on both of my controllers.
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Re: An Atari question

Post by Hobie-wan »

Yes Atarti sticks are stiff. The little buttons being activated are only little metal domes moving less than a mm. So they give less than even rubber domes in most gamepads.
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Re: An Atari question

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GirlGamer55 wrote: And this is what I get not having manuals lol. I might know the controls if I had some manuals but whatever...just means I have to play around till I get a feeling for them.
You can get manuals at Atari Age. Personally I just play the games and figure out things as I go but there are a lot of games that hardly make any sense without a manual lol. Also helps out alot when you are trying to figure out the different modes of a game. Plus the manuals have short stories to introduce you to the game sometimes.

http://atariage.com/software_search.html?SystemID=2600

Here is the HTML Manual for Asteroids.

http://atariage.com/manual_html_page.ht ... belID=1007

Man I miss the days of having a manual to read. Damn you penny pinchers and your digital manuals.
On a quiet serene evening the Cosmic Space Patrol sets out for the usual night cruise through the boulevards of space. This beat was always the same; calm, no action and no excitement. For some reason this night feels different. Shortly before 0200 hours some form of intergalactic material is sighted through the visual particle counter. The material is too large a mass to measure. It's drifting closer. Lookout, it's a giant asteroid boulder and it's headed straight for the Cosmic Spacecraft. The only chance for survival is to dodge the boulder or destroy it. Destroying it doesn't mean just breaking it up, it means vaporizing it. Small asteroid boulders are equally as fatal as large ones.

Whew, the boulder just missed colliding with the Cosmic Spacecraft, but suddenly the Cosmic Space Patrol find themselves surrounded by thousands of the deadly asteroids. The Cosmic Space Patrol must act quickly to save their spacecraft and spare their lives. The spacecraft is equipped with photon torpedoes, hyperspace, shields, and flip control.

The Cosmic Space Patrol is highly trained to handle this situation. Could you do as good a job as the Cosmic Space Patrol? How would you protect yourself if you were caught in a deadly asteroid belt? This is your big chance to fly throughout the demensions of space and fend against asteroid boulders. The longer you survive, the more space hazards you'll encounter.
Last edited by Fragems on Sun Aug 18, 2013 11:38 pm, edited 1 time in total.
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Re: An Atari question

Post by RyaNtheSlayA »

I loved the simple purity of my 7800 while I had it. There's something refreshing about taking a break from school to just play a quick game of Xevious or Joust. I also loved Berzerk and Missile Command.

Actually, the 2600 port of Missile Command is one of my favorites.

Also, contrary to popular belief, the 2600 has amazing sound capabilities :P



See! It's only mildly ear-piercing.

Edit: Also, get yourself a Genesis controller so you don't have to fight those nasty old joysticks. They work just fine IIRC.
Older. Not wiser.
GirlGamer55
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Re: An Atari question

Post by GirlGamer55 »

Fragems wrote:
GirlGamer55 wrote: And this is what I get not having manuals lol. I might know the controls if I had some manuals but whatever...just means I have to play around till I get a feeling for them.
You can get manuals at Atari Age. Personally I just play the games and figure out things as I go but there are a lot of games that hardly make any sense without a manual lol. Also helps out alot when you are trying to figure out the different modes of a game. Plus the manuals have short stories to introduce you to the game sometimes.

http://atariage.com/software_search.html?SystemID=2600

Here is the HTML Manual for Asteroids.

http://atariage.com/manual_html_page.ht ... belID=1007

Man I miss the days of having a manual to read. Damn you penny pinchers and your digital manuals.
On a quiet serene evening the Cosmic Space Patrol sets out for the usual night cruise through the boulevards of space. This beat was always the same; calm, no action and no excitement. For some reason this night feels different. Shortly before 0200 hours some form of intergalactic material is sighted through the visual particle counter. The material is too large a mass to measure. It's drifting closer. Lookout, it's a giant asteroid boulder and it's headed straight for the Cosmic Spacecraft. The only chance for survival is to dodge the boulder or destroy it. Destroying it doesn't mean just breaking it up, it means vaporizing it. Small asteroid boulders are equally as fatal as large ones.

Whew, the boulder just missed colliding with the Cosmic Spacecraft, but suddenly the Cosmic Space Patrol find themselves surrounded by thousands of the deadly asteroids. The Cosmic Space Patrol must act quickly to save their spacecraft and spare their lives. The spacecraft is equipped with photon torpedoes, hyperspace, shields, and flip control.

The Cosmic Space Patrol is highly trained to handle this situation. Could you do as good a job as the Cosmic Space Patrol? How would you protect yourself if you were caught in a deadly asteroid belt? This is your big chance to fly throughout the demensions of space and fend against asteroid boulders. The longer you survive, the more space hazards you'll encounter.
Wow...that's a pretty good story for a game manual lol.
RyaNtheSlayA wrote:I loved the simple purity of my 7800 while I had it. There's something refreshing about taking a break from school to just play a quick game of Xevious or Joust. I also loved Berzerk and Missile Command.

Actually, the 2600 port of Missile Command is one of my favorites.

Also, contrary to popular belief, the 2600 has amazing sound capabilities :P



See! It's only mildly ear-piercing.

Edit: Also, get yourself a Genesis controller so you don't have to fight those nasty old joysticks. They work just fine IIRC.
FFFFFFFFFFFFFFFFFF I HAD MY SOUND UP!!!!!!!!

While I recover my hearing...which Genesis controller...three or six button?
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KDub
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Re: An Atari question

Post by KDub »

Three button

But use that classic stiff control! Remain faithful to the experience 8)
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