Yeah, I'm kind of tired of the focus on making everything big and time consuming in a lot of games and I hear some people say we'll see more of that next gen with stronger hardware allowing for bigger worlds and more play timeBoneSnapDeez wrote:Whenever I hear that a game has a "huge, open world" and that it's "100 hours long" it's generally my cue to avoid it.
I find I'm more a fan of old school, linear experiences where I'm following the guiding hand of a skilled designer who has an awesome adventure of story he (or she) wants to take me on. I tend to approach many games like I do a movie experience. I'm not really looking to get lost in a world for days on end, just a fun ride for a couple of hours