Can someone explain to me this cloud service of xboxone?
Can someone explain to me this cloud service of xboxone?
do you need to have an xboxlive account to have this 24/7 connection and does the cloud service remain active after the end cycle of the console as long as you have internet connection????? The most important question of all, will I be able to play my installed/downloaded games after the end cycle of xboxone?
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Sasha_Blue
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Re: Can someone explain to me this cloud service of xboxone?
Kinda, every game requires a mandatory online installation at first. You can play offline but only for an hour I believe. After the 1 hour, the Xbox locks you out until a connection is to be made. I know that the Xbox must check in every 24 hours or else it locks you out of your own system. For how long, I do not know as information has not been released yet.JC48573 wrote:do you need to have an xboxlive account to have this 24/7 connection and does the cloud service remain active after the end cycle of the console as long as you have internet connection????? The most important question of all, will I be able to play my installed/downloaded games after the end cycle of xboxone?
Does cloud service remain at the end of the cycle? That is a good question, my possible prediction...No! Why? Microsoft even said themselves that 8% of gamers play last gen games, this is why they killed backwards compatibility. Where they get this information I do not know. But this is what they believe. If they make it to another console after the Xbox One, if they even get that far which I doubt. They can shut down the servers and your library essentially becomes a paperweight, but then again the discs are useless since everything and I mean EVERYTHING runs on the cloud. Are console will also become a brick.
You achievements, your gamer tag will carry over but anything on Xbox live that you purchase or claim will not carry over. Why? Microsoft is eliminating indie self-publish games aka indie games. For example, Minecraft. Did you buy it on Xbox 360? Guess what? You have to purchase it again. Why do you think they made a Minecraft: Xbox One Edition? Because you can't carry over the other edition you got on live.
Anybody wanting to buy an Xbox One must be a complete and utter moron. I really do mean this. Why would you want to buy the most anti-gamer console with so many restrictions? If you buy one, you are only contributing to the problem. Don't be the problem, be the solution. Your money speaks louder than words. This is not about being a fanboy, this is about being a gamer. Invest your money in a console or system or whatever you play on that you can play years, even decades down the road and still play be about to play it.
May I remind you of a little underrated title by the name of Chromehounds on the Xbox 360 by Sega. It's a great game, I may even recommended. But guess what? You can't play it! Nobody can play it! The game was running on Xbox 360 servers. Since the game was underrated and didn't really catch on although it had a dictated community, the servers were shut down years later. The game is now a paperweight. Since Xbox One games run on the servers and not actually on the disc and since they believe that only 8% of gamers play last gen games, guess what? It's a strong possibility your investment is gonna go down the tubes and you can never ever play your Xbox One game again! You do not own your games, you are just merely renting them until Microsoft cuts off the service.

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RyaNtheSlayA
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Re: Can someone explain to me this cloud service of xboxone?
No. Your console only requires to connect once every 24 hours. You can play your games on a friends console too, but, it has to check in every hour. It remains to be seen how they will handle cloud services and stuff like that after the Xbox One is past it's time.
I would wager that you will be able to play games you have downloaded and installed when the service is shut down, but you probably wont be able to download anything again if you end up having a failed hard drive and such. Sort of how you can play XBLA games on the original Xbox as long as they've been preserved on the console.
I would wager that you will be able to play games you have downloaded and installed when the service is shut down, but you probably wont be able to download anything again if you end up having a failed hard drive and such. Sort of how you can play XBLA games on the original Xbox as long as they've been preserved on the console.
Or you know, it could just not matter to every single person that just wants a cool way to watch ESPN and play some FIFA with friends. I don't technically own my games on Steam yet I'm fine giving them money for the license to play the game as long as the service is up. Just because it doesn't make sense to you doesn't mean that anybody who wants the console is a moron.Sasha_Blue wrote:
Anybody wanting to buy an Xbox One must be a complete and utter moron. I really do mean this. Why would you want to buy the most anti-gamer console with so many restrictions?
Older. Not wiser.
Re: Can someone explain to me this cloud service of xboxone?
sigh....this is not what I asked for, MS. I guess I will play the waiting game
honestly, I don't own a huge library of 360 games, but I still think the console is kinda slick. Above all else, the only reason why I'm even interested in xboxone in the slightest is because of DR3. I guess missing on one game ain't going to kill me. I started off with Sony, so I guess I will remain loyal again. I still need to pick up WiiU, though.
honestly, I don't own a huge library of 360 games, but I still think the console is kinda slick. Above all else, the only reason why I'm even interested in xboxone in the slightest is because of DR3. I guess missing on one game ain't going to kill me. I started off with Sony, so I guess I will remain loyal again. I still need to pick up WiiU, though.
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Sasha_Blue
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Re: Can someone explain to me this cloud service of xboxone?
Xbox One mostly appeals to sports fans than the average everyday gamer. It is true what you say about Steam games, it does have the same DRM. I find it ironic that people don't really bitch about it but bitch about Xbox One's DRM like myself. But the big different between Steam and Xbox One is that you can play your Steam games offline unlike Xbox One. Steam games always go on sale to at times up to 75% off. Hell, sometimes you can find bundles with great games for super cheap. For example, the Humble Bundle. They offer games that rack up to at times $70 at regular price or more and you can sometimes get them for dirt cheap like $5 for something that is worth $80. Xbox doesn't do this, go to the Live market place right now. Look at the old games there. Even when they go on sale and it's rare when they do and they don't get much of a discount. They might as well be regular price since it's so close to it. You could probably get a better deal somewhere else, like at a store. Unless I really hate to point this out but it's a PC. You can adjust the setting at will to high settings or include mods. With the Xbox One, you can't do this. Another thing about Steam games is that when a title is pulled off marketplace for whatever reason, you can still install it even if you can't access the store page. Microsoft said that only 8% of gamers play old games. When they move on to the next console if they even make it that far, they will shut down the servers and bye bye console, hello brick.RyaNtheSlayA wrote:Or you know, it could just not matter to every single person that just wants a cool way to watch ESPN and play some FIFA with friends. I don't technically own my games on Steam yet I'm fine giving them money for the license to play the game as long as the service is up. Just because it doesn't make sense to you doesn't mean that anybody who wants the console is a moron.Sasha_Blue wrote:
Anybody wanting to buy an Xbox One must be a complete and utter moron. I really do mean this. Why would you want to buy the most anti-gamer console with so many restrictions?

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Steam ID: Nightmare Sasha
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AppleQueso
Re: Can someone explain to me this cloud service of xboxone?
I would say an even more important difference is the fact that Steam isn't the only way to buy and play PC games.Sasha_Blue wrote:But the big different between Steam and Xbox One is that you can play your Steam games offline unlike Xbox One.
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Sasha_Blue
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Re: Can someone explain to me this cloud service of xboxone?
Very true, hey, even some PC games are actually DRM free. For example, I own a physical PC copy of Dark Souls: Prepare to Die Edition. The box says you got to have a Windows Live account but guess what? You don't have too! It's completely DRM free. I also own The Witcher 2 Deluxe Edition, it's also DRM free because the devs believe that if you like, you buy it. I don't only own Steam games, I have over 300 DRM free physical copies of various PC games in my collection.AppleQueso wrote:I would say an even more important difference is the fact that Steam isn't the only way to buy and play PC games.Sasha_Blue wrote:But the big different between Steam and Xbox One is that you can play your Steam games offline unlike Xbox One.

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Steam ID: Nightmare Sasha
Visit me here: http://h.greggrats.com/
Re: Can someone explain to me this cloud service of xboxone?
The first reply is incorrect.
The games install to the console and to the cloud, and I doubt they install individually for each person. The online copy will allow you to play your games on different consoles without the disc. This also allows you to share your game library with your family, up to 10 members of your family can play the game across multiple consoles. (I'm not sure how many can play at the same time.) They install to the console because Blu-ray drives are slow. This is why you have to install some games on PS3, and I would be surprised if the PS4 is any different.
You have to repurchase Minecraft, because its a different game, similar to how you have to repurchase VC titles on WiiU if you own them on Wii.
If you bought games on 360 your licenses will not be taken away, you can still download them and play them on 360. You can't play them on One because it is not backward compatible, and neither is the PS4. The PS4 will have cloud based backward compatibility. I am not sure how license transfers will work with that though. I don't think you will be able to play your disc based games through this service, only the ones you purchased digitally through PSN.
The Xbox will still have indie games, they just won't be labeled as such. I believe they are not labeling games as arcade anymore as well.
The cloud service is used to for additional processing power if developers choose to use it. It can be used to power persistent game worlds, similar to how MMOs are today.
As for the online DRM, the console will need connect to the internet once every 24 hours. You can play games when you are offline, but not for more then 24 hours without re-establishing an internet connection. When you play games at a friends house it will have to check in every hour. It basically requires a constant internet connections, because I assume the 24 hour an 1 hour times are to compensate for loss of internet. You really don't need to make things up about the internet connectivity to show it's downside.
The games install to the console and to the cloud, and I doubt they install individually for each person. The online copy will allow you to play your games on different consoles without the disc. This also allows you to share your game library with your family, up to 10 members of your family can play the game across multiple consoles. (I'm not sure how many can play at the same time.) They install to the console because Blu-ray drives are slow. This is why you have to install some games on PS3, and I would be surprised if the PS4 is any different.
You have to repurchase Minecraft, because its a different game, similar to how you have to repurchase VC titles on WiiU if you own them on Wii.
If you bought games on 360 your licenses will not be taken away, you can still download them and play them on 360. You can't play them on One because it is not backward compatible, and neither is the PS4. The PS4 will have cloud based backward compatibility. I am not sure how license transfers will work with that though. I don't think you will be able to play your disc based games through this service, only the ones you purchased digitally through PSN.
The Xbox will still have indie games, they just won't be labeled as such. I believe they are not labeling games as arcade anymore as well.
The cloud service is used to for additional processing power if developers choose to use it. It can be used to power persistent game worlds, similar to how MMOs are today.
As for the online DRM, the console will need connect to the internet once every 24 hours. You can play games when you are offline, but not for more then 24 hours without re-establishing an internet connection. When you play games at a friends house it will have to check in every hour. It basically requires a constant internet connections, because I assume the 24 hour an 1 hour times are to compensate for loss of internet. You really don't need to make things up about the internet connectivity to show it's downside.