Mario 64 - initial thoughts

NES, SNES, N64, Gamecube, Wii
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Luke
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Re: Mario 64 - initial thoughts

Post by Luke »

Initial thoughts on a game that is nearly twenty years old? Seems an odd question for a retro themed website as with time you lose all sense of a game being "new" when it's so old. It's like asking "Drove a 1996 Geo Metro for the first time today. What do you think about it?".

But alright.

Mario 64 was a time suck when it was released. Every kid wanted to beat Bowser, but almost every kid also wanted to complete the entire game (which isn't that easy).

The camera thing? Awesome. Flying red cap? Awesome. Penguin slide? Awesome.

At the time Mario 64 was released, it made SMW look like SMB3.

"I get to control the camera!?!". How cool was that? To this day I drive through Liberty City with cinematic mode, and always funk around with the camera in Mario 64. Far from perfect, but it was a good start.


Not initial thoughts: The game itself is too easy, and some of the secrets are too secret. Collecting coins as an idea for a mission isn't the best idea for a mission, and those cannons are terrible at doing their job.


...and tonight I'll probably place the Sega CD back in its place and hook up the 64. I need to place Goemon's on my play list as well.
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BogusMeatFactory
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Re: Mario 64 - initial thoughts

Post by BogusMeatFactory »

Luke wrote:
...and tonight I'll probably place the Sega CD back in its place and hook up the 64. I need to place Goemon's on my play list as well.
Amen to that! Mystical Ninja is so much fun! I just wish the first one on the 64 had multiplayer.
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Violent By Design
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Re: Mario 64 - initial thoughts

Post by Violent By Design »

I popped in Galaxy 2, and it's really fun so far. Easily better than the first one.
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Ziggy
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Re: Mario 64 - initial thoughts

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Violent By Design wrote:I popped in Galaxy 2, and it's really fun so far. Easily better than the first one.
Yeah, I think the fact that it's less story driven really helps to make it more fun than the first one. Another thing, progression from one world to the next is more stream lined. It's been a while since I've played the first one (haven't played it since it first came out) but I remember constantly having to almost backtrack to open new worlds.

The thing I didn't like about Galaxy 2 is after you get all 120 stars... I think I'll spoiler tag it in case any one wants to be surprised...
After the first 120, there's a second 120 green stars IIRC. But they're all hidden, and hidden incredibly well. I watched a YouTube video which showed all of them being collected. After watching the first 20 or so I said, "Fuck that," and decided not to get them.
But the first 120 was good enough for me, and I thoroughly enjoyed the game.
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Cronozilla
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Re: Mario 64 - initial thoughts

Post by Cronozilla »

I gotta say, Mario Galaxy 2 is one tough game. If you want to get all the stars, it's one of the most difficult Mario games.
At least in 2/Lost Levels the game is over when you beat it.
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