I'm too lazy to google it, so does anyone know what improvements the new version brought?Dylan wrote:Oh wow, I thought Project64 had died after being inactive for so long. It's cool that it's in development again.AppleQueso wrote:Project 64 v2.1 came out May 1st of this year, so I'd say that's pretty current. No real interest in trying it out myself, but eh.Dylan wrote:Yeah N64 emulation is pretty okay at this point. Most games run decently with occasional glitches. However, there are no currently active projects so who knows how long it'll be until it gets better.
Do You Have Any Unpopular Gaming Opinions?
- ZeroAX
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Re: Do You Have Any Unpopular Gaming Opinions?
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
- ZeroAX
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Re: Do You Have Any Unpopular Gaming Opinions?
I kind of meant if there exists a list of games with improved compatibilityo.pwuaioc wrote:http://www.pj64-emu.com/blog/
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
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Re: Do You Have Any Unpopular Gaming Opinions?
Interesting discussion!ZeroAX wrote:I'm sorry, but it would be happening to YOU if you could make meaningful choices about the story and if the characters around you reacted differently to you depending on your choices. That would be YOU.o.pwuaioc wrote:I'm not invested in Link or Gordon Freeman. I am Link and Gordon Freeman.
Even with dialog trees and morality scales to manipulate, I'm in between these opinions. When I play a game with a protagonist (speaking or not) who has even a shred of backstory, I identify with the character in the following sense: "If I were Commander Shepard, I would do X," or, "If I were Link, I would do Y." To me this is fundamentally different than "I am Commander Shepard, and this story is about me," as well as "That boy is Link, and I am the puppetmaster leading him through his destiny." It's taking the context of the character into account: their unique history, personality, and other such things, all of which I accept I may or may not know of as deeply as they themselves do.
This relates to my liking speaking protagonists. I choose what I'd most like my character to say from the options available, but I can't control or predict the options given to me. The protagonist is still separate from me because I can't truly dictate how they'll react, and as such I'm acting on the game through their lens. Having their own unique voice makes my fourth wall less likely to break in the inevitable situation where the list of player actions fails to contain even one that I'd pick myself. In those circumstances, having the protagonist more established as an individual allows me to think, "Even though I personally don't like any of these choices, they are apparently the only ones that exist in Shepard's head, and I can accept that logic."
Also, I can't remember my side of the conversation with silent protagonists living among speaking NPCs. While briefly playing Dragon Age: Origins, I took to acting my character's bits out loud just so I could hear my own voice and hang on to whatever the heck I was apparently discussing in game.
Re: Do You Have Any Unpopular Gaming Opinions?
Since you and Luke both have commented in one direction, I should clarify. I don't actually think I am Link or Gordon Freeman. I do try to put myself in their shoes, though, very similarly to - if not exactly as - what you described.Key-Glyph wrote:Even with dialog trees and morality scales to manipulate, I'm in between these opinions. When I play a game with a protagonist (speaking or not) who has even a shred of backstory, I identify with the character in the following sense: "If I were Commander Shepard, I would do X," or, "If I were Link, I would do Y." To me this is fundamentally different than "I am Commander Shepard, and this story is about me," as well as "That boy is Link, and I am the puppetmaster leading him through his destiny." It's taking the context of the character into account: their unique history, personality, and other such things, all of which I accept I may or may not know of as deeply as they themselves do.
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Re: Do You Have Any Unpopular Gaming Opinions?
I would also like clarify that I actually think I am Link and Gordon Freeman. This belief has led to several arrests, and it has been both personally and professionally disastrous.
Re: Do You Have Any Unpopular Gaming Opinions?
This thread has taken an interesting turn. As for my belief on whether I am Link or Gordon Freeman, I have this to say:
Re: Do You Have Any Unpopular Gaming Opinions?
prfsnl_gmr wrote:I would also like clarify that I actually think I am Link and Gordon Freeman. This belief has led to several arrests, and it has been both personally and professionally disastrous.
Ack wrote:This thread has taken an interesting turn. As for my belief on whether I am Link or Gordon Freeman, I have this to say:
- ZeroAX
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Re: Do You Have Any Unpopular Gaming Opinions?
haaaayyyyYYAAAA. ugh. aaaaaaah. huh, ha, haya.Ack wrote: As for my belief on whether I am Link
(and meanwhile in my head) "HEY, LISTEN. HEY, LISTEN"
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
Re: Do You Have Any Unpopular Gaming Opinions?
I have you all beat.

Introducing Gordon Linkman.

Introducing Gordon Linkman.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
