As many of you know that I am a middle school science teacher. Over the last 14 years I have successfully engaged my students with lessons that revolved around the physics of comic book and video games (example of Mario teaching scientific inquiry). When getting my Masters Degree I researched on how to get report card grades to match up with standardized test scores (more details in the spoiler tag).
So, now I want to take education into the realm of FaceBook gaming (without FaceBook!).
I want to revamp the way in which I do grades, to align them more with an arcade style of scoring that keeps track of high scores instead of grades that are subtracted from 100. I feel making leaderboards that show high scores, and maybe having an app would help engage and motivate students.
Ok so here is what I want to do:
Give out coins and keep track of scores. As of now I plan on giving out paper tokens (unless I can get a ton of real ones cheap on ebay) and keep track of scores in a spreadsheet. I will update the spreadsheet once a week and post high scores via jpg (screensaver rotating through the 6 science classes and on the school website) and print. I think having them on something that looks like an arcade cab would be cool.
Here is how it would work:
1. Students who turn in certain assignments (homework/completion grade stuff) would get a coin/token.
2. Tests, quizzes, labs would be scored as normal (by %)
3. Students can use a token to add any grade to their arcade score.
4. Any grade over (90% would 10 point to their score, 80% = 9pts, etc) The type of assignment wouldn’t matter just the percent (remember simple assignments will gain coins and not be useable toward the high score). The using of tokens will add a little strategy and teach kids that you can make up (by not using a token) for poor scores with hard work.
I would keep track of high scores (top 10 or 20 per class period) on a computer monitor that would look like an arcade (cocktail cabinet) and at the end of each grading period, when the scores reset back to 0, give out awards for high scores and maybe an end of the year award for the highest score.
The standard grading system most teacher use is negative - meaning “everyone starts off with an A” and if you don’t get an A you messed up. More students focus on how many questions they got wrong and how that hurt their grade than how many questions they do understand. I hate when a kid gets a B+ and instead of focusing on how much he has learned, he keys on the fact that he lost points.
The arcade style of scoring would hopefully turn that idea around, turning the focus on how many points they got instead of how many they lost. This is not helpful in a mathematical way, instead it may keep kids motivated and spirits high... anything to help motivate them to learn.
Here is where I need help: Ideas!
In the end I would love an app where I could add coins and points to accounts and they could log in and share their scores via social media. This is probably a long way down the road. So, for right now what help me brainstorm on how I can do this and how to possibly make it as interactive as possible for students (an online community where these points are realant). I want to turn grades and scores into either a leaderboard or even a MMO style environment where grades, not cash, buy kids better upgrades.
Please share ideas and discuss this with me so I can refine, revamp, and make this idea happen by next school year.

