Together Retro: Half-Life

Join in on our classic gaming club!
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Together Retro: Half-Life

Post by noiseredux »

dsheinem wrote: FPS Beaten 2012: 6
FPS Beaten 2011: 12
FPS Beaten 2010: 13

That's kinda like 30 a year, right?
http://www.merriam-webster.com/dictionary/exaggerate
Image
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: Together Retro: Half-Life

Post by dsheinem »

noiseredux wrote:
dsheinem wrote: FPS Beaten 2012: 6
FPS Beaten 2011: 12
FPS Beaten 2010: 13

That's kinda like 30 a year, right?
http://www.merriam-webster.com/dictionary/exaggerate
http://www.merriam-webster.com/dictionary/inept
User avatar
Ack
Moderator
Posts: 22573
Joined: Tue Mar 18, 2008 4:26 pm
Location: Atlanta, GA

Re: Together Retro: Half-Life

Post by Ack »

How about that! In 2010, Ds beat 13 more FPS than Noise. In 2011, 12 more, and in 2012, 6 more. That's way more than Noise has even played!
Image
User avatar
ExedExes
Next-Gen
Posts: 7331
Joined: Fri Nov 18, 2011 11:56 pm
Location: HI-POINT AREA

Re: Together Retro: Half-Life

Post by ExedExes »

Which just goes to show you that FPSes are just awesome. 8)
Image
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: Together Retro: Half-Life

Post by dsheinem »

Getting close to half way from what I recall (the "Residue Processing" chapter). Still haven't hit some of my favorite parts...I forgot how deliberate/slow/sparse a lot of these early levels are. The amount of actual shooting is really minimal in the early going, and there are far more sections with rails running through than I remembered. Still, I'm having a decent romp.
User avatar
ExedExes
Next-Gen
Posts: 7331
Joined: Fri Nov 18, 2011 11:56 pm
Location: HI-POINT AREA

Re: Together Retro: Half-Life

Post by ExedExes »

dsheinem wrote:Getting close to half way from what I recall (the "Residue Processing" chapter). Still haven't hit some of my favorite parts...I forgot how deliberate/slow/sparse a lot of these early levels are. The amount of actual shooting is really minimal in the early going, and there are far more sections with rails running through than I remembered. Still, I'm having a decent romp.
As I posted earlier, if you gave me this game and the first 2 levels, except for the movie-style opening with the "credits" at the bottom, I'd think it was wayyyyy too slow for an FPS. When I went through the office complex and started acquiring weapons and exploring every inch of that level, the game really opened up.
Image
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: Together Retro: Half-Life

Post by dsheinem »

My son just informed my wife that I was not, in fact, working earlier this afternoon but instead playing "Half of Life". :lol:
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Together Retro: Half-Life

Post by noiseredux »

dsheinem wrote:My son just informed my wife that I was not, in fact, working earlier this afternoon but instead playing "Half of Life". :lol:
oh man, how old is he now? That's rough haha.
Image
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Together Retro: Half-Life

Post by noiseredux »

killed the tentacle. Climbed down into the hole. I keep dying making the fall into the pool of water though. For some reason I'm missing the water and splatting onto hard ground. I'm not sure what I'm doing wrong...
Image
Krysno
Newbie
Posts: 10
Joined: Mon Apr 01, 2013 8:12 pm

Re: Together Retro: Half-Life

Post by Krysno »

Finally got a chance to sink into the game this weekend; I think what I enjoy most about Half-Life is the sound design. I'm a sucker for skulking through an empty hallway to the sound of an inter-dimensional alien cooing out of sight, and I jump each time the coo turns to mid-flight squeal. Love it. I'm at Residue Processing now.

-Noise, if you're dropping straight down into the hole you should be fine to hit the water. Could it be a glitch that you're experiencing?
"We're in the pipe, five by five."
Post Reply