Do You Have Any Unpopular Gaming Opinions?

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fastbilly1
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by fastbilly1 »

Violent By Design wrote:Goldeneye (n64) isn't a good game anymore. It always annoys me when people still reference as a good game to play today. :x
It is simplicity in an FPS, a game that most anyone can pickup and have fun with in a few minutes. Sadly that is something that is lost on modern FPS titles (which is both a good and a bad thing). It was great at the time, did some really amazing things, it is still a fun game in multiplayer, and it is one of the best FPS on the console, so I cant get upset when people say it is a good game to play today, but FPS's have moved on from the system back then. Which makes it look alot worse than it really is.

That said, I think the Perfect Dark HD remake shows that it is not a good idea to port single stick FPS games to dual stick, its kinda like lipstick on a pig...
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BoneSnapDeez
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by BoneSnapDeez »

Now that I think of it, I don't think I've really enjoyed a FPS since the fifth-gen, with S.T.A.L.K.E.R. being a notable exception. Today the market is flooded with brogames and military fetishizing poop.
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by Violent By Design »

fastbilly1 wrote:
Violent By Design wrote:Goldeneye (n64) isn't a good game anymore. It always annoys me when people still reference as a good game to play today. :x
It is simplicity in an FPS, a game that most anyone can pickup and have fun with in a few minutes.
Hm? If anything, FPS are far easier to pick up now then it was during that time!

What games were coming out around the time of Goldeneye? Quake, Half-Life, TFC, Tribes? Those games have higher learning curves than most games that come out now.

I don't see how Team Fortress 2, Halo or Call of Duty are anything but games you can pick up and play.
fastbilly1
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by fastbilly1 »

Violent By Design wrote:
fastbilly1 wrote:
Violent By Design wrote:Goldeneye (n64) isn't a good game anymore. It always annoys me when people still reference as a good game to play today. :x
It is simplicity in an FPS, a game that most anyone can pickup and have fun with in a few minutes.
Hm? If anything, FPS are far easier to pick up now then it was during that time!

What games were coming out around the time of Goldeneye? Quake, Half-Life, TFC, Tribes? Those games have higher learning curves than most games that come out now.

I don't see how Team Fortress 2, Halo or Call of Duty are anything but games you can pick up and play.
Sorry I should have specified that Goldeneye was pick up and play to even nongamers. If you give TF2 or Halo to a non gamer they will most likely get frustrated.
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Retronomy
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by Retronomy »

Violent By Design wrote:Goldeneye (n64) isn't a good game anymore. It always annoys me when people still reference as a good game to play today. :x
I must kindly disagree with your point of view. I still get together with friends and play Goldeneye.
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by Violent By Design »

Goldeneye has terrible controls, graphics and lighting that are just messed up. The guns make no sense whatssoever from a design/balance point of view. Some guns take like 20 seconds to kill people, other guns take one shot. Ever have slapper fights? They take forever :P. The speed is plodding. The aiming is messed up and not remotely gratifying at all, mainly because it's pointless to actually try to aim your shots.

I dont get how anyone who actually likes FPS' can think Goldeneye is a good one. Goldeneye to me is the ultimate nostalgia trip. It's outdated in just about every way D:


fastbilly1 wrote: If you give TF2 or Halo to a non gamer they will most likely get frustrated.
I dont understand why they would, and I've given TF2 to people who literally have never played video games before, and they loved it.

TF2 is way easier to grasp than Goldeneye is, and it's a lot less frustrating because of the team concept. In Goldeneye, you would just get your ass kicked over and over again. In TF2, you have no pressure.

There is a reason why games like TF2 and Halo are outrageously popular, if they had high learning curves they wouldn't be the cultural phenomenons they are.

Halo is harder to pick up, but that really depends on how you play it.
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isiolia
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by isiolia »

BoneSnapDeez wrote:Now that I think of it, I don't think I've really enjoyed a FPS since the fifth-gen, with S.T.A.L.K.E.R. being a notable exception. Today the market is flooded with brogames and military fetishizing poop.
I wouldn't say that. There are definitely some high profile titles that are, but plenty more that aren't. Deus Ex: HR, Dead Island, Borderlands 2, Rage, Hard Reset, Dishonored, Bioshock Infinite, etc.

Dismissing things as "brogames" is largely a mistake anyway, since that's all a matter of perspective. To me, Halo came along and picked up where Rare left off for dorm-room FPS. I was in college at the time, and the same people were playing both.


I don't think Halo is hard to pick up at all. I don't exactly love it, but about the only way I've even played it was multiplayer, mostly due to how flexible the series continued to be for local/LAN play (not sure about now, last I played like that was 3).
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Retronomy
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by Retronomy »

Did you just seriously say TF2 is easier to pick up than Goldeneye?
Wow, I guess this really is an Unpopular Opinions thread.
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by Violent By Design »

Retronomy wrote:Did you just seriously say TF2 is easier to pick up than Goldeneye?
Wow, I guess this really is an Unpopular Opinions thread.
TF2 has more depth than Goldeneye if that's what you're saying, but if you're asking me what is more frustrating to play?

First off, how on earth can TF2 be labeled as frustrating is beyond me. As someone who has played the series since it was on Quake, TF2 was designed to be a casual game (btw, that is something Goldeneye wasn't design for even though it caught on fire). TF2 is designed to be easily accessible.

If someone plays Goldeneye for the first time with people who have played Goldeneye, they will die a lot, and kill no one. Not sure how anyone can deny this. That seems like a scenario that could breed frustration.

In TF2? Not really.

Pyro - Requires little execution or explanation
Medic - Requires little execution or explanation
Heavy - Requires little execution or explanation
Snipper - Requires good execution, but the basic premise of what he does and how he works is simple.

You point and click, that's how you use them - and it is like that even on an intermediate level of TF2 - much less a random pub. Seems really overwhelming.


Second TF2 is obviously a team experience, meaning that that individual can be carried.

Three, TF2 maps are larger, which can help give new players a breather and time to actually think about what they are looking at.

The aesthetics and physics alone make TF2 a more enjoyable experience for people who do not play video games. It's a light hearted game, where there feels like there is no consequence to your actions. You can get killed in TF2 a lot, and not feel bad.


I play TF2 with a random girl who has never played video games before, and she loves the game. I don't understand how anyone can say TF2 is a hard game to pick up vs the FPS that came out in the late 90s. I mean TFC is around Goldeneye's era, and is someone here really going to say that TFC is accessible while TF2 is not? They're almost polar opposites.


FPS' made today are more "pick up and play" than ones that came out in the late 90s and early 2000s, by a long shot.
Last edited by Violent By Design on Wed Apr 03, 2013 3:16 pm, edited 3 times in total.
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prfsnl_gmr
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by prfsnl_gmr »

Here is potentially unpopular opinion...

As a general rule, space marines are dull protagonists in video games.

EDIT: Space marines are also, as a general rule, duller than silent protagonists.
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