BoneSnapDeez wrote:- Western RPGs are getting increasingly bloated and boring. Older games like Ultima 4/5/6, Betrayal at Krondor, Arcanum, and Planescape: Torment are much more fun and interesting than Mass Effect, Oblivion/Skyrim, etc.
I see it more that costs/sales are such that many of them are becoming more formulaic in execution. Where I'd like to see far more meaningful player choice, most of them seem happy to stick with the good/evil conversation options/etc.
Methinks y'all should play The Witcher 2. Not bloated or boring and player choice is very meaningful.
Let strength be granted, so the world might be mended...so the world might be mended.
Stark wrote:Methinks y'all should play The Witcher 2. Not bloated or boring and player choice is very meaningful.
I have it and mean to play it, but I've stalled out trying to play the first game multiple times.
I also don't particularly like Geralt as a character. The entire concept of Witchers just seems like something a teenage boy would come up with - not as bad as the complete pile of shit that is Kratos, but you know, kinda juvenile.
Stark wrote:Methinks y'all should play The Witcher 2. Not bloated or boring and player choice is very meaningful.
I have it and mean to play it, but I've stalled out trying to play the first game multiple times.
I also don't particularly like Geralt as a character. The entire concept of Witchers just seems like something a teenage boy would come up with - not as bad as the complete pile of shit that is Kratos, but you know, kinda juvenile.
I couldn't get into the first one at all, but the second one got me from the start.
I understand where you're coming from with the childish concept of the character and quite frankly the protag is the least interesting character IMO. It's the surrounding politics and characters and the choices you have to make that have far-reaching effects that make the game a "must play" in my book.
Let strength be granted, so the world might be mended...so the world might be mended.
isiolia wrote:...not as bad as the complete pile of shit that is Kratos, but you know, kinda juvenile.
Yeah...Although I though that both GoW and GoW2 were good games, I always thought Kratos was one of the lamest video game characters of all time. (The stupid goatee, grunting, and tough guy swagger are just too much...) Is that an unpopular opinion?
The PSX was not that great. I have never seen the appeal of either the Xbox 360 or PS3, the Wii was far better. The Wii U will continue that with the PS4/Xbox 720. Sega Saturn was the best 5th generation console. Dreamcast was the best 6th, but the GameCube came close. Metroid Prime 2 & 3 shouldn't have existed. Or Other M, Fusion, Zero Mission. With the exception of Metroid Prime, the series should have stopped at Super Metroid. Oracle of Ages and Seasons were the best top-down Zelda games. SSB Melee and Brawl sucked. Only the original was good. New Super Mario Bros. U is second only to Super Mario Bros. 3 but just barely.
fysyxx wrote:Metroid Prime 2 & 3 shouldn't have existed. Or Other M, Fusion, Zero Mission. With the exception of Metroid Prime, the series should have stopped at Super Metroid..
Woah, I get not liking Prime 2, 3, Fusion, and Other M, but what's wrong with Zero Mission?
Nintendork666 wrote: Maybe risk wasn't the most accurate term, but its undeniable Nintendo deviated with the majority of their franchises during the 6th generation.
Majority of their franchises is a pretty strong statement.
Smash Bros, Animal Crossing, Mario Kart, Mario Tennis, Twilight Princess, Pokemon Stadium and F-Zero aren't wildly different. I wouldn't call Windwaker ambitious either just because it is cel shaded (which was starting to become trendy around then), it made a few fanboys whine because Link was a kid again, but I don't see how it is any more unique than any of the other Zeldas.
I don't really think risk when I think of Gamecube. To me the Gamecube was just a more powerful n64.
I couldn't disagree more, but I suppose that's the point of this thread. Launching a console with a survival horror entry in their marquee franchise? Making a cel-shaded and cartoony Zelda with hardly any land in the game? Pouring a bunch of marketing money into bringing a life simulator to the west? Making the focus of the next Mario game NOT be about strictly platforming? Releasing a platformer that used a two-button rhythm controller for movement? Trying to make the RTS genre work on a console, while marketing the genre to younger audiences? Making one of their biggest platforming series into an FPS? EVERYTHING about Chibi-Robo? I don't know about you, but if that isn't the very definition of risk, I don't know what is. The Gamecube was Nintendo's space to branch out and try new things in an attempt to make up for a less-than-successful last generation. It was essentially Nintendo's Dreamcast, at least in terms of software mentality.
fysyxx wrote:Metroid Prime 2 & 3 shouldn't have existed. Or Other M, Fusion, Zero Mission. With the exception of Metroid Prime, the series should have stopped at Super Metroid..
Woah, I get not liking Prime 2, 3, Fusion, and Other M, but what's wrong with Zero Mission?
I just feel like it expanded on a story that shouldn't have been touched. I think it's cool that it opened up the original Metroid to a new audience, but the NES Classics version should have been enough.