pierrot wrote:Yeah, Ebay prices are getting pretty nutty lately, I feel. (For more than just Twinkle Tale.) Seems to go for about half the Ebay price, in Japan. Still not cheap, but not insane either.
I must have not paid more than $70-75 shipped for TT at the time as that's honestly into OMGWTFBBQ territory for me unless it is a game (or developer) I really want. I'm a cheap bastard and about $40 is usually my limit most of the time.
Also, it seems like I've joined you in your single-title hording, Hobie, as I've technically ended up with three copies of Sin & Punishment on the Wii.
Hobie-wan wrote:I've apparently lost my mind and decided to post collection pictures. A little at a time perhaps and we'll see if I feel like continuing or come to my senses at a later time.
13 in 1 bootleg I was given with a clone system a few years ago. It only has 5 actual games on it. Yes New Tetris II is the Tengen one. Spoilered after.
Tetris II is the Tengen one on the 101 cart as well. Spoilered after.
I do have the paddle controller for Arkanoid.
Keep adding please, the OP is really a nice research shopping list. I see titles I never heard of that can now be googled and kill the wallet later on.
Looks like some good games buried in the second multi game cart. I have yet to find a NES/Famicom multi game bootleg cart where the NES Vaus Paddle works with Arkanoid. Only had luck with the original cart, I'm guessing the bootlegs are the Famicom version and might work with a Famicom version of the Vaus Paddle? Do any of your bootleg Arkanoids work with the paddle?
I hadn't actually tried with the Arkanoids on the multi carts. I've been pretty busy recently, but I'll try to remember to check once things calm down a bit. Actually that reminds me I haven't checked if the US paddle works with the Famicom Arkanoid II when playing it in the Generation Nex or NES via adapter.
Ok, tried Famicom Arkanoid II and Arkanoid on the multi carts on my Gen Nex with the US rotary. No go. I don't have a Famicom rotary to try them on my actual Famicom.
Hobie-wan wrote:Ok, tried Famicom Arkanoid II and Arkanoid on the multi carts on my Gen Nex with the US rotary. No go. I don't have a Famicom rotary to try them on my actual Famicom.
Thanks. Maybe the Famicom Vaus has a different resistance value? I doubt the bootleg versions which are very likely the Famicom versions have the Vaus feature removed.
Interesting note on the Famicom controller, the Arkanoid 2 edition.
A similar controller was packaged with the Famicom releases of Arkanoid and Arkanoid 2, although the coloring varied from the US version. The Famicom Vaus for Arkanoid was black plastic with red buttons. Arkanoid 2's Vaus conroller was blue with green buttons, and also featured a controller port on top. This port was designed to accept another Vaus, enabling 2-player multiplayer. The US distribution, released only for the SNES in 1997, did not have a dedicated controller.
Hobie-wan wrote:It isn't just a resistance difference. Even with the real Arkanoid II cart it wouldn't go.
I was meaning that the Famicom Arkanoid versions would be coded for the Famicom Gamepad and only the Famicom version of the Vaus due to possibly a different resistance value in the potentiometer? Famicom games even in a bootleg cart play just fine with a NES Gamepad so it has got to be something with the Famicom Vaus and the game coding.
Does Arkanoid II work with a NES controller in your Gen Nex or NES with Gyromite adapter?
Oops, cut off my message. As I recall you can start the US Arkanoid by pressing the button on the paddle. That didn't work with Arkanoid II. Using the adapter shouldn't matter as all that does is provide the lockout chip to make the NES happy and move pin connections around for the differences in the 60 versus 72.