the humor is pretty out there, but funny nonetheless.brunoafh wrote:I liked Resonance of Fate a lot. I was going to mention it, but I hesitated because it seems to be a polarizing game. The gameplay takes some getting used to and the game can be very difficult and punishing, and the humor/storytelling is really whacky. The gameplay kind of reminded me of Parasite Eve on crack. I think there is a demo on PSN.
Lets talk ps3 jrpgs
Re: Lets talk ps3 jrpgs
- dunpeal2064
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Re: Lets talk ps3 jrpgs
Ah, that does suck, but thank you for letting me know. That was the one I had planned to pick up after work. I may still pick it up to see how I like it, but I'll probably get Dark Souls first.MrEco wrote: I don't think anyone mentioned it to you, but it's important to note that the Demon's Souls online servers were shut down. So multiplayer is no longer possible for that.
Heh, its sort of a Final Fantasy nostalgia to have multiple discs, so I don't mind that.MrEco wrote: Though it's worth mentioning that if you haven't already given FFXIII a chance then the PS3 version get's the slight edge from being all on one disc instead of three.
Hmm, that sounds very familiar. Are the Mana Khemia games part of the Atelier series? I played through the first Mana Khemia, and it was chalk-full of alchemy. The combat system worked similar to FFX, but with more emphasis on switching characters to combo. The game was never too challenging, but I thought the combat system was fantastic.MrEco wrote: Lastly, where the Atelier games are concerned, I haven't played them myself. But I understand what they're like enough to say that they're like RPG-lite title's. Combat is very easy from what I've heard, and the storie's are simple but enjoyable, while the majority of the gameplay is based around crafting item's with alchemy. To be honest, I'm not sure how I feel about them yet. Will have to give em a try someday.
Hope that helps.
And yeesh, it looks like there are 3 Atelier games on the system.
- BoneSnapDeez
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Re: Lets talk ps3 jrpgs
On PS3? There are four.dunpeal2064 wrote: And yeesh, it looks like there are 3 Atelier games on the system.
I have Totori and Rorona, I don't have Meruru or Ayesha.
But yeah... they need to slow down.
- dunpeal2064
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Re: Lets talk ps3 jrpgs
What the crap! Hasn't the Atelier series been going since the SFC era too?
If it happens that Mana Khemia is considered a part of the Atelier series, then there would be 5 on the ps2.
How is it a never hear anything (good or bad) about these games, yet they have more entries than any other jrpg I can think of over the last 2 gens?
If it happens that Mana Khemia is considered a part of the Atelier series, then there would be 5 on the ps2.
How is it a never hear anything (good or bad) about these games, yet they have more entries than any other jrpg I can think of over the last 2 gens?
Re: Lets talk ps3 jrpgs
Is it wrong to admit that I thought Iris was the first in the series?dunpeal2064 wrote:What the crap! Hasn't the Atelier series been going since the SFC era too?
If it happens that Mana Khemia is considered a part of the Atelier series, then there would be 5 on the ps2.
How is it a never hear anything (good or bad) about these games, yet they have more entries than any other jrpg I can think of over the last 2 gens?
Re: Lets talk ps3 jrpgs
The newest one is dub only. If it had the Japanese audio I would have purchased. But I might get the Vita version of Totori that was released and never announced for US release. I played the PS3 version previously. Solid games. Nothing amazing but solid. Nice change of pace.
- dunpeal2064
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Re: Lets talk ps3 jrpgs
As long as its okay to admit that I was totally wrong and the series started on the PlaystationAck wrote: Is it wrong to admit that I thought Iris was the first in the series?
So, I am wanting to pick up Tales of Graces F, and I noticed that there is a Limited Edition, but only in the PAL region.
Are there any differences between the US and PAL releases for most JRPGs, or if someone happens to know, for this game in particular?
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Gamerforlife
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Re: Lets talk ps3 jrpgs
That's not the only thing it has over the 360 version. It's almost universally agreed upon that the 360 version is a shoddy port. I don't recommend it to anyone that has access to a PS3. I love FFXIII's combat system. A lot of people say that they don't like it because the game plays itself. They clearly haven't fully explored the depth of the system. No one who has five stared every battle, including all of the super hard, optional monster fights would say that. People made the same complaint about FFXII's combat system and any FFXII pro knows better.dunpeal2064 wrote:Ah, that does suck, but thank you for letting me know. That was the one I had planned to pick up after work. I may still pick it up to see how I like it, but I'll probably get Dark Souls first.MrEco wrote: I don't think anyone mentioned it to you, but it's important to note that the Demon's Souls online servers were shut down. So multiplayer is no longer possible for that.
Heh, its sort of a Final Fantasy nostalgia to have multiple discs, so I don't mind that.MrEco wrote: Though it's worth mentioning that if you haven't already given FFXIII a chance then the PS3 version get's the slight edge from being all on one disc instead of three.
I'll throw in another nod for Valkyria Chronicles. It's just a great game in every regard, the story, the music, the gameplay, the artistic style, the new game plus, the language audio options, the built in medal system (in lieue of trophy support) and even the excellent DLC. This thing is POLISHED. It's one of the best games of this generation
Folklore is a decent action rpg with an interesting story, some stunning visuals, and a interesting little combat system that involves yanking souls out of enemies with the six axis the way Ghostbusters would pull ghosts into those traps of theirs, and a Mega Man style, rock/paper/scissors approach to fighting enemies. Cool boss fights too. Unfortunately, Folklore is just too long a game and eventually gets repetitive. It wore out its welcome for me before I could ever finish it.
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
- Cronozilla
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Re: Lets talk ps3 jrpgs
This little game came out recently ... it's pretty good. Ni No Kuni.
Re: Lets talk ps3 jrpgs
Hope you don't mind a long post, I love jRPGs and play through them pretty often, even if it doesn't look like it'll appeal to me I usually give them a shot.
Valkyria Chronicles - another vote for it here, it was the game that made me buy a PS3 at a time where it had very few games that appealed to me and was still pricey. It's one of my favorite games of all time and has cameo's made by the cast of Skies of Arcadia. Any game where I can use Vyse and Aika is a good game.
Ar Tonelico Qoga was a bit of a weird game, I didn't totally dislike it, but all the weird puns and sexual references seemed extremely forced and I just couldn't take the game seriously when it was trying to deliver these lines with a straight face. I was also not a fan of the art style. Personally, I'd skip.
As for the Atelier games... Rorona's best played multiple times or with a guide, the main point of the game is to create items or gather things within a certain period of game time, and man is the timing pretty tight at some points. It's different from the PS2's Iris series, there's no overarching adventure. The combat is simple and the in game models only seem to vaguely resemble to art work... which was a bit weird.
The second of the PS3 Atelier games... Totori was much better and improved on most things I had a problem with. There's still a clock to be mindful of but it doesn't feel like you have a gun to your head to get things done as fast as possible. The characters and battle system were greatly improved, the models seemed to fit the as always great artwork by Kishida Mel, and overall it was a better experience. It was the first PS3 game I got a platinum trophy on, I just loved playing it.
The third Atelier Game, Meruru, I can't give full comment on it because I'm actually just starting to play through it, but from a few hours in I can tell they've further improved on things that made Totori shine. These three games make up the Arland series and are all connected, so it's best to play them all and in order if possible, but I wouldn't hold it against anyone for skipping Rorona. As a note, Ayesha looks to be incredible so far and I can't wait to sink my teeth into that one.
The Hyperdimension Neptunia series is really sub par in most aspects in my opinion. I'm not a fan of the music, though there are some good tracks, but it's a very lazily made and simplistic game series. The first game wasn't great at all but it was conclusive. The second game retconned most of that so they could make it into a series, and while it did improve on things it was only an OK game at best. The main character of Mk2, Nepgear, was less annoying that Neptune herself and I thought to be better though.
The third Hyperdimension game, which I also started play is good, but only for the battle system, I still don't like Neptune who's back as the MC, but the battle system has been further tuned into something I can say is truly fun and full of strategy with how you build up your characters and gear. The levels are all mostly boring and recycled mercilessly which again looks lazy to me. You take the good with the bad on this one.
Valkyria Chronicles - another vote for it here, it was the game that made me buy a PS3 at a time where it had very few games that appealed to me and was still pricey. It's one of my favorite games of all time and has cameo's made by the cast of Skies of Arcadia. Any game where I can use Vyse and Aika is a good game.
Ar Tonelico Qoga was a bit of a weird game, I didn't totally dislike it, but all the weird puns and sexual references seemed extremely forced and I just couldn't take the game seriously when it was trying to deliver these lines with a straight face. I was also not a fan of the art style. Personally, I'd skip.
As for the Atelier games... Rorona's best played multiple times or with a guide, the main point of the game is to create items or gather things within a certain period of game time, and man is the timing pretty tight at some points. It's different from the PS2's Iris series, there's no overarching adventure. The combat is simple and the in game models only seem to vaguely resemble to art work... which was a bit weird.
The second of the PS3 Atelier games... Totori was much better and improved on most things I had a problem with. There's still a clock to be mindful of but it doesn't feel like you have a gun to your head to get things done as fast as possible. The characters and battle system were greatly improved, the models seemed to fit the as always great artwork by Kishida Mel, and overall it was a better experience. It was the first PS3 game I got a platinum trophy on, I just loved playing it.
The third Atelier Game, Meruru, I can't give full comment on it because I'm actually just starting to play through it, but from a few hours in I can tell they've further improved on things that made Totori shine. These three games make up the Arland series and are all connected, so it's best to play them all and in order if possible, but I wouldn't hold it against anyone for skipping Rorona. As a note, Ayesha looks to be incredible so far and I can't wait to sink my teeth into that one.
The Hyperdimension Neptunia series is really sub par in most aspects in my opinion. I'm not a fan of the music, though there are some good tracks, but it's a very lazily made and simplistic game series. The first game wasn't great at all but it was conclusive. The second game retconned most of that so they could make it into a series, and while it did improve on things it was only an OK game at best. The main character of Mk2, Nepgear, was less annoying that Neptune herself and I thought to be better though.
The third Hyperdimension game, which I also started play is good, but only for the battle system, I still don't like Neptune who's back as the MC, but the battle system has been further tuned into something I can say is truly fun and full of strategy with how you build up your characters and gear. The levels are all mostly boring and recycled mercilessly which again looks lazy to me. You take the good with the bad on this one.
