Hatta wrote:You don't have to beat Kurosawa to get the best ending. If you fail Kurosawa and beat Rostov, you still get the best ending. You don't actually even have to win any of the Venice missions to emerge victorious. Just beat all the Rostov missions and you win.
Yeah I know that. But it makes you take a detour to Rostov instead of heading straight to Venice.
One tip, you don't have to complete objectives in order. Sometimes you can avoid an ambush or asteroid field by visiting checkpoints out of order.
Indeed, this is an important one. I'd also like to add that a lot of missions don't require you to kill everything and sometimes missions have objectives that aren't crucial to success (though if you're trying to earn all of the medals you can you have to complete everything). If your mission is simply to patrol a bunch of way points and you find yourself shot to hell near the end of a mission and there are a bunch of enemies at the last point, just tag it and after burner the hell out of there.
Also you can eject, fail the mission and move on in most cases if you're not concerned with going through the game entirely on the "winning" path the whole time.
ExedExes wrote:You're telling me. They were next to useless on the SNES, but as I was playing the McAuliffe scenario today, Paladin took out the Ralari while I was busy with the Krants. Now that's dedication!
Paladin, Bossman and the ace pilot Iceman are probably my favorites. You've got to be careful with some of them like Maniac who just charge at the enemies with reckless abandon if you don't want to get anybody killed. Sometimes they manage to eject and survive but if they die, they're dead for good. I often order them back to the Claw if they're beaten up too badly.
This is something that later games did away with since they became more story-driven and thus it required the wingmen to stay alive unless it was part of the script for them to die, thus they always ejected. The first game is also the only one where you increase in rank and earn medals. I always enjoyed that feature since it really puts you in the shoes of your character.