The Apprentice Presents: Gaming in the 90s

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racketboy
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Post by racketboy »

The Apprentice wrote:
The Apprentice wrote:This isn't the first time that the servers were down on the site when I needed to post a review, and I also feel that I could attract more views if I could have more content to show.
I mean to say that I had been toying with the idea of doing something bigger for a while, but I had never made a real effort to do something untill I lost the review today. My expansion was something that was already planned, I just moved it forward because I'm frustrated with the internet right now.
alrighty -- that's cool
just curious though -- what did you mean by "file sharing site"?
wouldn't a blogging service be good for this?
The Apprentice
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Post by The Apprentice »

I'm back. The magazine is taking a while to make, but now it seems it will take even longer now that I realize my Saturn's RF box is faulty. It's official and built by Sega, and I recieved it new in the box a few months back when my old Performance box broke. When I first used the cable it produced a nasty humming noise that wasn't there when I used the old box, but I wouldn't send it back to the seller because he was just moving the merchandice, he shouldn't be held responsible for the build quality.

I ordered a new S-video cable that I will be able to use with my new AV amp and TV. When it gets here, I'll have to take a second look at ALL the Saturn games I played while using the Sega RF box, to make sure audio/video problems I found in the game were caused by poor hardware quality.

Oh, and a few bits of info for the people who enjoy my reviews:

-I played Daytona USA CCE a bunch over the past few days. I will bump up the score for my re-review.
-The cover of the magazine has a distinct format and will feature art mixed in Photoshop. It produces some interesting results and I'll post the cover of my first release if anyone is still interested.
-The words "file sharing site" were one typo. I meant to say "file hosting site" The home page for the mag will be on Minus World, a site that will soon be open to the public (already has hosting locked, the admin just needs the correct password) in a sub page.
Hatta wrote:Die Hard Arcade has Deep Scan in it. That's like retro inside retro. They must have heard we liked retro (dawg).
Jrecee wrote:What I like to do is knit little sweaters to put on the games.
The Apprentice
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Re: The Apprentice Presents: Gaming in the 90s

Post by The Apprentice »

The magazine is on hold without a set timeframe to return, just until Minusworld gathers a respectable ammount of members or I become an important enough member here that making full-fledged magazines becomes practical. Without further delay:

Today: The Elder Scrolls: Arena - PC - 70%

The Elder Scrolls series is held with high regard these days, but it was a much different story back in the mid 90s, when developer Bethesda nearly bankrupted itself after the release of Arena in 1994. The game war released late in a poor selling environment in limited numbers, and many of its creators assumed they would be job searching soon. The game sold however, and there's good reason for that. The game is incredibly large, featuring a fully explorable continent, dozens of large cities, weather and passing time effects, and and an in-depth character leveling system. The graphics are severely dated but playable today, but must have been mind-blowing in 1994. You can talk to people, buy items, go on small quests, or explore dungeons. The soundtrack is standard fare for a DOS based game, and there are very few sound effects, making the audio this game's weak point. Also, if you play this game on a laptop, try to get a USB mouse because the battle mechanics envolve holding the right mouse button while moving the cursor across the screen, which gave me headaches on my IBM with its tiny trackpoint.

Final Thoughts: It's freeware, go to Bethesda's website and download. If you don't like it, you wont lose a penny.

Note: I'm going to review Metal Gear Solid soon. I also think I might be moving away from the 90s theme, while it was originally used to tell people what kind of revies I write, it sort of turned into a limitation (I really wanted to review some of the Dreamcast games in my collection.) There are also a few late-80s games I'd like to review sooner or later.
Hatta wrote:Die Hard Arcade has Deep Scan in it. That's like retro inside retro. They must have heard we liked retro (dawg).
Jrecee wrote:What I like to do is knit little sweaters to put on the games.
RyaNtheSlayA
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Re: The Apprentice Presents: Gaming in the 90s

Post by RyaNtheSlayA »

A good review, i downloaded a playable version off of a torent site and i agree that w/o a usb mouse, the combat kills the game on the IBM trackpoint. What kind of IBM do you have?
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The Apprentice
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Re: The Apprentice Presents: Gaming in the 90s

Post by The Apprentice »

RyaNtheSlayA wrote:A good review, i downloaded a playable version off of a torent site and i agree that w/o a usb mouse, the combat kills the game on the IBM trackpoint. What kind of IBM do you have?

IBM Thinkpad 380, I had a topic on it a while back that you posted in. :)
Hatta wrote:Die Hard Arcade has Deep Scan in it. That's like retro inside retro. They must have heard we liked retro (dawg).
Jrecee wrote:What I like to do is knit little sweaters to put on the games.
RyaNtheSlayA
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Re: The Apprentice Presents: Gaming in the 90s

Post by RyaNtheSlayA »

Oh yes I remember that. Thinkpads are built like tanks, if only i could find my old 385cd :oops:
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The Apprentice
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Re: The Apprentice Presents: Gaming in the 90s

Post by The Apprentice »

Today: Cruis'n the World - Nintendo 64 - 80%

There are a lot of racing games in my collection, so it takes a really good game to stand out from the crowd. Cruis'n is note a revolutionary game by ay means, but it does do enough things well that it keeps me coming back to play again and again. Cruis'n's odd engine does not feel like driving, and does not feel like any other racing game out there except Cruis'n the USA, but this game features much better control than USA. The graphics are nothing to write home about, but at least look like they can't be done on Saturn, so at least it's not ugly. The sound is crisp, and works well with the themed stages. The game seems like it doesn't have much going for it, but the arcade mode makes it worth playing because winning earns points, which can be used to upgrade your car. Simple but effective, the concept makes this simple game addicting.

Final Thoughts: Worth about $8 at the flea market.
Hatta wrote:Die Hard Arcade has Deep Scan in it. That's like retro inside retro. They must have heard we liked retro (dawg).
Jrecee wrote:What I like to do is knit little sweaters to put on the games.
The Apprentice
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Re: The Apprentice Presents: Gaming in the 90s

Post by The Apprentice »

Today: Hardware Review - Sega Dreamcast

This system was not meant for mortals. The designers did so many things right with the Dreamcast, it's hard to describe the kind of feeling it gives me to see an obviously abused Dreamcast for $10 at the flea market. It isn't right.

Games: The Dreamcast has a lightweight selection of games compared to its 6th generation rivals, but the quality of many of the games endures long after the product has been taken off the shelf, which is exactly why many gamers revere what they call the wonderful white box. It was games like Jet Grind Radio, Shenmue, and Soul Calibur that made the Dreamcast one of the most enjoyable game machines ever produced. 100%

Graphics: There is a strange misconception that the Dreamcast was a graphically lackluster console that irritates me to no end. The Dreamcast had the best graphics money could buy in 1999 (Assuming where not talking about PC gaming as well,) and even into the early years of PS2, the Dreamcast held strong with truly impresive visuals in games like Rez and Shenmue. The sad truth is, however, that the Dreamcast never reached its true potential. 80%

Audio: The Dreamcast had its share of great sounding games, but the system was never known for its audio talents like its predecessor was. Still, plugging your system into the appropriate amp and speakers will give you an experience you won't regret. 75%

Controller: The Dreamcast was designed for a new generation of games, and Sega was tired of the preconception that their systems were 2D arcade powerhouses. Sadly, this means Sega ditched their perfect D-pads of the mid 90s for a more angular design, which luckily still works well, just not for fighting games. The rest of the controller is a triumph, from the acurate thumbstick, to the shoulder triggers, to the expansion slots for VMUs and rumble, the Dreamcast's controller is one of the most solidly designed controllers of all time. 90%

Final Thoughts: The Dreamcast is a true miracle, product of the 1990s.
Hatta wrote:Die Hard Arcade has Deep Scan in it. That's like retro inside retro. They must have heard we liked retro (dawg).
Jrecee wrote:What I like to do is knit little sweaters to put on the games.
RyaNtheSlayA
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Re: The Apprentice Presents: Gaming in the 90s

Post by RyaNtheSlayA »

A good review. Its all about opinions but I very much disagree w/ your controller section. From what ive noticed its something that you "Love or hate" and personally I hate it. Solid review though :D
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The Apprentice
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Re: The Apprentice Presents: Gaming in the 90s

Post by The Apprentice »

Today: Last Gladiators Digital Pinball - Sega Saturn - 75%

For a 32 bit game, I was shocked to see that this particular game uses 2D graphics. However, as I played I learned that its simple, fast gameplay really gets the blood pumping, and that's how this game avoids mediocrity. There are four tables here: Gladiators, the best table with a minature Collusium, Knight of the Roses, a queer pink table with annoying music, Dragon Showdown, another good table, and Warlock, a dark table based on the supernatural. Aside from Knight of the Roses, all of the tables play well, look nice despite their 2D graphics, and sound good. The game has an excellent original soundtrack consisting of high speed rock, and conditional songss that play during the bonus rounds, such as multiball. The tables have an epic feel, and it really grows on you as you play.

Final Thoughts: Not a must have, unless you desperately need pinball on your saturn.
Hatta wrote:Die Hard Arcade has Deep Scan in it. That's like retro inside retro. They must have heard we liked retro (dawg).
Jrecee wrote:What I like to do is knit little sweaters to put on the games.
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