So do any of you guys still play these? Would you still recommend them to people today, or do you think modern advances in graphics completely remove the purpose of this genre? And what were some of the classics besides the Zork series?
I've recently begun looking into creating and designing my own text adventures, just to have fun watching my creation come together. But despite being exceedingly graphically limited, the expansiveness of the medium amazes me, since any setting or concept can be used as long as you are able to express it with the written word. Sure, what I am creating is simplistic when compared to the more ambitious text games, but I love being able to write my way through creation. It's a powerful feeling.
What do you guys think of this genre, and do any of your or would any of you sit down and play a text adventure in this modern era?
Text Adventures
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RyaNtheSlayA
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Re: Text Adventures
I think they're quite boring at this point. The original Hitchhiker's Guide one is good for a few laughs though.
Older. Not wiser.
Re: Text Adventures
With all the games out there, i cant imagine playing a game with only text, i think id gone crazy, good for people who like to read?
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AppleQueso
Re: Text Adventures
Sure, I'd gladly play a text adventure, given I was in the right mood and all.
Re: Text Adventures
I really don't have any experience with any ones not made by Infocom. And in terms of playing more than 5 minutes, only Zork. But I think it does hold up pretty well. They are like point-and-clicks, but instead of pixel hunting you spend more time making maps of how all the areas connect.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Text Adventures
The Text adventures as in a book can add to the imagination if one can be patient with it. I think a limited audience due to more instant graphics in gaming available. A little offshoot, maybe program in Eliza. Try it on someone who is not big on computers and watch the reaction. 
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- noiseredux
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Re: Text Adventures
this. I'm actually really excited about playing Zork for TR as I've never touched that one.AppleQueso wrote:Sure, I'd gladly play a text adventure, given I was in the right mood and all.
Re: Text Adventures
Make a map. Stuff doesn't always connect in the ways you'd expect.noiseredux wrote:this. I'm actually really excited about playing Zork for TR as I've never touched that one.AppleQueso wrote:Sure, I'd gladly play a text adventure, given I was in the right mood and all.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Text Adventures
I've never played one for more than a couple minutes, but sure, I'd go for it.
I kinda have to be in the mood for adventure games in general anyway, so playing a text adventure isn't much of a stretch.
I have always intended to play The Hitchhiker's Guide game that Ryan mentioned, but I have yet to get around to it. I know there's a browser version out there.
And like Noise said, I'm in for Zork later this year.
I kinda have to be in the mood for adventure games in general anyway, so playing a text adventure isn't much of a stretch.
I have always intended to play The Hitchhiker's Guide game that Ryan mentioned, but I have yet to get around to it. I know there's a browser version out there.
And like Noise said, I'm in for Zork later this year.
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Re: Text Adventures
Yeah, that's actually one of my biggest complaints about Zork. The map looks crazy once you finish it.MrPopo wrote:Make a map. Stuff doesn't always connect in the ways you'd expect.noiseredux wrote:this. I'm actually really excited about playing Zork for TR as I've never touched that one.AppleQueso wrote:Sure, I'd gladly play a text adventure, given I was in the right mood and all.


