Dead Space 3 for PC to be a sloppy port

Windows, Mac, DOS, and all those-other personal computing platforms
User avatar
Hobie-wan
Next-Gen
Posts: 21705
Joined: Sat Aug 15, 2009 8:28 pm
Location: Under a pile of retro stuff in H-town
Contact:

Dead Space 3 for PC to be a sloppy port

Post by Hobie-wan »

http://www.shacknews.com/article/77584/ ... e-producer
We continue to evolve our games as we develop them, but we certainly don't target PC as something that's going to be significantly different. We aren't trying to create disparity in the experience that our gamers enjoy; we want to make sure everyone's having that same experience.
I know when I fired up Bust A Move 2 or KOF '96 back in 1997, I wanted to be sure I was getting the same experience on my console or PC as someone would be on their 160 x 144 pixel, 4 gray shades Game Boy screen. Does the game allow for widescreen on console? Wouldn't want them to have a different experience from the shlubs with SD TVs still. :roll:
"We want it to be great on all systems, that's our approach."
How can they sleep at night with a bold faced lie like that?
User avatar
CRTGAMER
Next-Gen
Posts: 11933
Joined: Tue Jan 05, 2010 11:59 am
Location: Southern California

Re: Dead Space 3 for PC to be a sloppy port

Post by CRTGAMER »

Their loss. They justified Mouse support but no other enhancements that the PC is capable of. Maybe the game console is their big money maker? I thought PCs were taking a bigger bite back on the game market?
Image
CRT vs LCD - Hardware Mods - HDAdvance - Custom Controllers - Game Storage - Wii Gamecube and other Guides:
CRTGAMER Guides in Board Guides Index: http://www.racketboy.com/forum/viewtopi ... 5#p1109425

Image
Image
Gamerforlife
Next-Gen
Posts: 10184
Joined: Thu Jul 12, 2007 5:15 pm
Location: Florida

Re: Dead Space 3 for PC to be a sloppy port

Post by Gamerforlife »

What's the problem? Basically they just said they're going for parity on all platforms. So what? What's everyone upset about?

Oh wait, this is just another one of those stuck up, entitled PC gamers having a tantrum things right? God forbid you have the same experience as those lowly console gamers :roll:
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
User avatar
Cronozilla
Next-Gen
Posts: 2609
Joined: Wed Mar 14, 2012 8:15 pm
Location: Oregon, USA.

Re: Dead Space 3 for PC to be a sloppy port

Post by Cronozilla »

Well ... Dead Space is a different story on PC. It's never really been properly supported (like stuff doesn't work)

Dead Space 1 has a lot of problems on PC ... and I'm not talking about "oh why doesn't it look better" nonsense. I'm talking about like, oh this menu is completely rendered off my screen and these actions in the game don't always work.

It would be nice if there ACTUALLY was parity. At least the game would be headache free and playable. If Dead Space 3 IS parity on PC with the other platforms ... then it will be the best Dead Space experience on PC so far. And that is infuriating and sad.

A lot of PC games have various problems that stop them from even reaching parity. This is what most people are talking about when they complain about sloppy ports. Not that the game wasn't re-imagined for PC. The problem is it doesn't even get proper support.

And you know ... it would be nice if a game didn't require a quad core CPU as a minimum just because they were lazy about porting over graphics code ... I mean it'd be nice. (And to note, if this happened on any console platform ... people would roast these developers alive ... Think Bayonetta on PS3. I WISH PC games got that decent of a port most of the time!)
RyaNtheSlayA
Next-Gen
Posts: 9201
Joined: Fri Mar 14, 2008 4:56 pm
Location: Denver CO, USA

Re: Dead Space 3 for PC to be a sloppy port

Post by RyaNtheSlayA »

Gamerforlife wrote:What's the problem? Basically they just said they're going for parity on all platforms. So what? What's everyone upset about?

Oh wait, this is just another one of those stuck up, entitled PC gamers having a tantrum things right? God forbid you have the same experience as those lowly console gamers :roll:
It's not entitled to want a product that you payed money for to work properly.

To me, that means bug free, runs well (this shit shouldn't need a high end PC to run at this point), and utilizes the controls properly (no mouse acceleration, rebindable keys).
Older. Not wiser.
User avatar
MrPopo
Moderator
Posts: 24190
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Dead Space 3 for PC to be a sloppy port

Post by MrPopo »

Gamerforlife wrote:What's the problem? Basically they just said they're going for parity on all platforms. So what? What's everyone upset about?

Oh wait, this is just another one of those stuck up, entitled PC gamers having a tantrum things right? God forbid you have the same experience as those lowly console gamers :roll:
How about the fact that if your game has any form of menu in it that it needs to be redone for it to not feel like complete shit on a PC? Menu UIs that are great for a controller are terrible for mouse, and visa versa.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
User avatar
Hobie-wan
Next-Gen
Posts: 21705
Joined: Sat Aug 15, 2009 8:28 pm
Location: Under a pile of retro stuff in H-town
Contact:

Re: Dead Space 3 for PC to be a sloppy port

Post by Hobie-wan »

Gamerforlife wrote:What's the problem? Basically they just said they're going for parity on all platforms. So what? What's everyone upset about?

Oh wait, this is just another one of those stuck up, entitled PC gamers having a tantrum things right? God forbid you have the same experience as those lowly console gamers :roll:
Ah, so if a game came out for the Wii/360/PS3 and was developed for the Wii's spec levels and 480P only, then ported to the other more powerful consoles with no allowances for higher resolution, no higher quality textures, and just used 2 or 3 buttons on the controller, that'd be all cool, right?
Gamerforlife
Next-Gen
Posts: 10184
Joined: Thu Jul 12, 2007 5:15 pm
Location: Florida

Re: Dead Space 3 for PC to be a sloppy port

Post by Gamerforlife »

Hobie-wan wrote:
Gamerforlife wrote:What's the problem? Basically they just said they're going for parity on all platforms. So what? What's everyone upset about?

Oh wait, this is just another one of those stuck up, entitled PC gamers having a tantrum things right? God forbid you have the same experience as those lowly console gamers :roll:
Ah, so if a game came out for the Wii/360/PS3 and was developed for the Wii's spec levels and 480P only, then ported to the other more powerful consoles with no allowances for higher resolution, no higher quality textures, and just used 2 or 3 buttons on the controller, that'd be all cool, right?
No that would be stupid, cause frankly Wii games are designed specifically for that console and its user interface. They wouldn't port that to the 360/PS3 in the first place making this a moot point. That's a really weak argument. You don't see Sin and Punishment 2 on any other console do you?
MrPopo wrote: How about the fact that if your game has any form of menu in it that it needs to be redone for it to not feel like complete shit on a PC? Menu UIs that are great for a controller are terrible for mouse, and visa versa.
First of all, you don't know that that will be the case. Second of all, why the hell would you play a Dead Space game with a mouse and keyboard? You know damn well it's not designed for that. It's a console style game that PC gamers are LUCKY to get on PC. It's not like there aren't tons of options for using a controller on PC anyway. Again, weak argument. You guys are reaching.
RyaNtheSlayA wrote: It's not entitled to want a product that you payed money for to work properly.

To me, that means bug free, runs well (this shit shouldn't need a high end PC to run at this point), and utilizes the controls properly (no mouse acceleration, rebindable keys).
Again, nothing I read in that article indicates that the game won't run properly. It just sounds to me like the real reason PC gamers are bitching is because they're not getting a version of the game that blows away the console version in graphics. If I'm wrong, then fine, but it seems the pattern I see in the PC crowd. There seems to be this sense of entitlement that makes PC gamers get offended if they are not granted the best possible version of a game. I simply don't see any reason to get angry over a developer saying that the PC version of a game will be just like the console version. It just seems such an extreme reaction to the comments in that article.
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
User avatar
MrPopo
Moderator
Posts: 24190
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Dead Space 3 for PC to be a sloppy port

Post by MrPopo »

Gamerforlife wrote:
MrPopo wrote: How about the fact that if your game has any form of menu in it that it needs to be redone for it to not feel like complete shit on a PC? Menu UIs that are great for a controller are terrible for mouse, and visa versa.
First of all, you don't know that that will be the case. Second of all, why the hell would you play a Dead Space game with a mouse and keyboard? You know damn well it's not designed for that. It's a console style game that PC gamers are LUCKY to get on PC. It's not like there aren't tons of options for using a controller on PC anyway. Again, weak argument. You guys are reaching.
That would be the case if it was coming to PC long after the original release, like with GTA IV. This is a parallel release, so it's not far-fetched to expect them to develop it to be good on all the platforms, not to just go "it compiles on PC, here you go". As for why the hell would I play it with mouse & keyboard, that's why I have a PC in the first place. Mouse and keyboard gives you the best fidelity of any control option. This is not an opinion, this is a fact. Why would I willingly use a worse control option if I have a better one available? And if your argument is "You don't know the UI will be bad for mouse and keyboard", then you clearly have not played many console to PC ports.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
User avatar
Cronozilla
Next-Gen
Posts: 2609
Joined: Wed Mar 14, 2012 8:15 pm
Location: Oregon, USA.

Re: Dead Space 3 for PC to be a sloppy port

Post by Cronozilla »

What game had the mouse direction (like you move the mouse) work like an analog stick in the game menu? Was it Binary Domain? It was absolutely awful.
Post Reply