General Chaos wrote:Isn't there a mode where there aren't any of the sour piñatas? I thought it was pretty tedious in the first one so this doesn't bode well.
I think there's a just for fun mode, but I don't think you can do everything in that mode so it's pointless. You can pay the shop lady to stop them from coming, but it costs a fortune for each one. Basically, you have to let the sours do their thing and just accept it. You can smash any sour candy they drop, but anything else they do to mess with your progress, you have to grin and bear it
Ruffians are harder to get rid of in this one. I don't think there's a permanent way to get rid of Professor Pester unlike the first game. He just keeps coming back to annoy you over and over and over again. You can sink money into a decoy, so he won't kill any of your pinatas, but you get sick of spending money on decoys over and over again each time he destroys one. They don't come cheap either
This game sucks. Rare made EVERYTHING more annoying. I mean hardcore Viva Pinata fans might still like it. It still has some of the original's charm and addictive gameplay, but everything is such a hassle now. The game feels like more of a chore to play. Getting the newer pinatas from the arctic and desert regions as permanent residents is kind of a pain too.
And like I said before, I don't like re-acquiring pinatas from the first game and romancing them all over again. Why the hell can't developers let players carry their progress over into sequels. I mean seriously, can't we do that sort of thing now? You work hard getting all these pinatas and then the next game comes out, and basically all the work doesn't count for squat. And since this game really feels more like an expansion(not a particularly good one) than a sequel, there's no excuse for this.
Okay, I'm ranting now. I just feel like going to Rare HQ and punching somebody. Think I need to go play Castle Crashers and beat the crap out of some people