Sola To Robo (Nintendo DS review)

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Anayo
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Sola To Robo (Nintendo DS review)

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Released in 2011, Sola To Robo is a anime game that’s often goofy and doesn’t make much sense, but it has an exuberant spirit to it that’s kinda cute so it’s hard to hold anything against it. The main character is a teenage dog boy named Red who rides on a robot. His sister is a pink cat who gives him motherly all the time, I guess through a Bluetooth earpiece buried conveniently somewhere in his ear where none of us can see it.
Most of the game is spent answering classified ads that read, “Help needed, bring your own robot.” People pay you to do stuff like moving crates, killing giant cockroaches infesting warehouses, blasting and drilling for ore in a mine, and protecting shipments that get attacked by pirates. None of the quests are really challenging or demand any tight reflexes or even problem solving skills, but they all felt enjoyable anyway.

Aside from these little quests, the game follows a main storyline divided into chapters. These chapters revolve around a mysterious cat guy Red and his sister rescue during a mission. They later learn this feline is the last of a dying bloodline entrusted with keeping some Godzilla-like monster locked away so it can’t go on a rampage and kill everyone. However, some bad guys want to unleash this monster for their schemes so they start chasing Red and his friends.

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I thought the quests were really endearing and fun, like goofy episodes of a Saturday morning cartoon show. Even when it’s predictable and cheesy it’s hard not to warm up to it. The graphics are the best part of this game. Even after growing accustomed to the visuals of 3DS games, these still impressed me. Each stage is scenic and lush, with welcoming colors and thoughtful art direction. It looks a lot like Hayao Miyazaki’s “Castle in the Sky”. Some cut scenes use a neat combination of 3D rendered scenery and animated sprites to depict the characters in some really lively, cinematic-looking shots. At times it’s a sight to behold and I can’t think of any old Nintendo DS games I’ve played with art direction as ambitious as this.

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The part I was most disappointed with was the main story. It had a lot of issues I couldn’t swallow. Although the quests are cute and amusing, the main story has a lot of anime-fantasy clichés, a tone that goes all over the place, and some odd moments where the characters decisions didn’t make any sense to me. I wish I could explain this in more detail but I can’t without giving any blatant spoilers, so I guess I’ll just suffice by saying the story was clumsy and disappointing.

If this game sounds neat to you I think you’ll like it. If it seems lame I can’t insist playing it will change your mind. Personally I feel a little mixed up about it. It's got some awesome parts, then some really lame parts, and I can't make up my mind which one left the more lasting impression. Although I don't think Sola To Robo lives up to all its potential, I'm not liable to forget it anytime soon.
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Gunstar Green
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Re: Sola To Robo (Nintendo DS review)

Post by Gunstar Green »

As a spiritual sequel to Tail Concerto it's kind of disappointing but it's overflowing with charm.

I didn't really have a problem with the story myself. It's standard anime fare. The gameplay is its biggest fault since it's extremely simple and shallow, quickly growing repetitive. In that respect I'd recommend it for younger gamers.

Both the characters and the world they inhabit are very strongly realized though. It's one of the best looking games on the DS. It wasn't a great game but it did put a smile on my face a few times, even when the story gets "anime weird" near the end.

I very much agree about the potential of the game. It's clear that CyberConnect2 really put a lot of heart and soul into it but much of it seems wasted on its weak combat mechanics.
Last edited by Gunstar Green on Mon Dec 31, 2012 6:15 pm, edited 1 time in total.
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weasels
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Re: Sola To Robo (Nintendo DS review)

Post by weasels »

Good review. it's always good to see different opinions on a game. I have to agree that the story is kind of a mess. although i didn't feel nearly upset about it as you seemed. probably because I had tail concerto in mind (the first game in the series), and the story in that is not only aimed at younger audiences but is also a bit of a mess.
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Anayo
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Re: Sola To Robo (Nintendo DS review)

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I liked the parts where Red went on a quest to help someone from peril, then it usually turned out to just be someone causing harmless mischief, or a misunderstanding, so he'd mediate to get to the bottom of things or chastise the troublemaker for it. When it was lighthearted and cute I liked it. When it tried to get serious and grandiose it just didn't work. I almost think if the whole entire game had been about Red making his fortune by doing these random quests I'd have liked it more.
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