J T wrote:But who is right? We don't know for sure unless we add it all up over time. That's why this is such a maddening issue whenever you are dealing with people unaware of their own biases.
I can totally get behind this

J T wrote:But who is right? We don't know for sure unless we add it all up over time. That's why this is such a maddening issue whenever you are dealing with people unaware of their own biases.
General_Norris wrote:And what if he really wasn't treating her differently? Or is that an impossiblity?
To pressume guilt is a terrible move.
Zing wrote:I was going to say the same thing. Maybe she was just acting like a newb. Sure, she goes on and on about how he should have known she was a veteran because she had her hand on specific keys, but that doesn't mean she wasn't fumbling around, or that the guy even noticed where anyone had their hands on the keyboard.
Gunstar Green wrote:scikoolaid's post is impressive in that I think it equally offends both genders.
Zing wrote:I was going to say the same thing. Maybe she was just acting like a newb. Sure, she goes on and on about how he should have known she was a veteran because she had her hand on specific keys, but that doesn't mean she wasn't fumbling around, or that the guy even noticed where anyone had their hands on the keyboard.
Key-Glyph wrote:Do most people really not take in a game's graphical environment when it's new to them? I'm really curious about this, because in most games with huge, detailed worlds, I often stop just to spin the camera 360 degrees, and deliberately avoid shortcut transport mechanisms, for the sake of passing through and admiring the scenery. Depending on the game, I sometimes continue this behavior long past the point where one could define my relationship with the game as "new."
I mean, I used to joke with friends that if I signed up for World of Warcraft, I'd spend hours just running around, looking at trees and listening to the music. I thought that was a normal reaction.
Key-Glyph wrote:Do most people really not take in a game's graphical environment when it's new to them? I'm really curious about this, because in most games with huge, detailed worlds, I often stop just to spin the camera 360 degrees, and deliberately avoid shortcut transport mechanisms, for the sake of passing through and admiring the scenery. Depending on the game, I sometimes continue this behavior long past the point where one could define my relationship with the game as "new."
I mean, I used to joke with friends that if I signed up for World of Warcraft, I'd spend hours just running around, looking at trees and listening to the music. I thought that was a normal reaction.
Key-Glyph wrote:Do most people really not take in a game's graphical environment when it's new to them?