how to make hombrew?
- ZeroAX
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Re: how to make hombrew?
I'll say it again try the book I linked. It's for begginerrs and it's really good
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
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tcpballa93
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Re: how to make hombrew?
like should i go with basic programing flash or developing for windows or c/c++
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tcpballa93
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Re: how to make hombrew?
ok, you posted it at the same time lol, i think some one should write a guide for the racketboy guides lolZeroAX wrote:I'll say it again try the book I linked. It's for begginerrs and it's really good
- ZeroAX
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Re: how to make hombrew?
guide? man good basic programmings books can be 500 pages (though they teach you a lot). and it's very different. if you want to make small silly web games go with flash. big true games take c++. you can also try java for cellphone games. it's quite similar to c actually but a bit easier (though also not as strong as c)
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
Re: how to make hombrew?
Unless you are really good with those types of things, you might want to consider taking a formal class or two in programming first. Learning programming for the first time out of a book is pretty tough.
Having a teacher to answer questions and teach you concepts in person is much better.
Having a teacher to answer questions and teach you concepts in person is much better.
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- ZeroAX
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- Posts: 7469
- Joined: Sun Aug 03, 2008 9:20 am
- Location: Current: Amsterdam. From Greece
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Re: how to make hombrew?
haha. actually I'm a university student and we had a real sucky teacher in the first semester. My favourite thing was when a program with made with c++ didn't work we'd take the source code to her tell her it has a problem with this function here, and the compiler finds a syntax error there and ect ect... I'd be explaining for 3-4 minutes and she'd go "hmmmm.... there must be a problem"..... NO SHIT SHERLOCK. that's why my experience is better with books. specially that one cause it's so well written. others are not as good (I know it sounds like I'm advertising that but I just want to help the guys outracketboy wrote:Unless you are really good with those types of things, you might want to consider taking a formal class or two in programming first. Learning programming for the first time out of a book is pretty tough.
Having a teacher to answer questions and teach you concepts in person is much better.
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
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tcpballa93
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Re: how to make hombrew?
ya i doubt a guide would help too terribly much but i ment more like a reference how to start and what books to use ect ect also i found a thing on gamedevs.net that shows how to start, start with tetris then breakout then pacman then a side scroller like mario or zelda 2 then just practiceing, i was hoping to work up to a 3d dreamcast game, that that all of us here at racket boy could help, writing programing, motion sound ect
Re: how to make hombrew?
I meant the publisher smart-ass.tcpballa93 wrote:oreilly? you meen the news commentator? lolNiode wrote:A foundation in English will definitely help.
Visual C++/Visual Basic are programming languages. These particular languages require a compiler. A compiler is what turns your code (written in an aforementioned language) into a usable program.
For example compiling the following code snippet with a C++ compiler will create a program that will display the text 'Hello World!' when run.
Hope this helps. I would recommend getting a 'for dummies' book to start off with, but only to get to grips with parsing code and basic programming etiquette. When you are familiar with the basics move onto something a little more comprehensive such as O'Reilly's series of books.Code: Select all
#include <iostream> using namespace std; void main() { cout << "Hello World!" << endl;}
Good luck and have fun.
Marurun wrote:Don’t mind-shart your pants, guys