I agree with you on that. Thats what gets to me as well...when the game cheats and takes cheap shots etc.metaleggman wrote: I don't usually like the hardest difficulty on games because I play video games to have fun, not to be killed constantly by cheap shot after cheap shot after cheap shot. Or, I don't want to play a game where harder means throwing more enemies my way. Or, I don't want to play a game where harder means fewer checkpoints, or ammo starvation, or less health, or etc etc. You get the idea. Gears of War for me is the perfect game where the actual game itself has not changed whatsoever for you, it's just that the enemies get tougher, smarter, and way more effective which makes you have to actually plan stuff out. Oh, but I think my biggest pet peeve is prolly the memorization factor on a lot of difficultly levels. Honestly, I have enough things I need to know, I really don't want to have to memorize enemy layouts or different ways to kill a boss. I want it to be intuitive, so I can just run in the game after not playing it for 2 years and jump right on, like riding a bicycle. Of course, I pretty much just have to deal with it, since almost all games are like this, except some of the older ones.
I agree with the memorization factor as well. I always love, and hate to start a new game. Its exciting yet you have to learn what all the buttons do, what the game system is like etc. Just finished off FF12 recently and it was an ace game, yet the begining is a pain until you learn the game mechanics etc.
I guess this is why (and that I'm getting older!) that now I start one game, complete it, and then move onto the next game rather than starting a couple of games at the same time!
