Ivo wrote:I skimmed through the entire thread. I think a lot of people are focusing on the hardware (which is ok) and also focusing on the "current generation".
I would like to chime in with the following, some of which have been already mentioned at least partly... Many of which were pioneered in the PC.
Better understanding of game design. One example, although some people here may disagree with me: I actually like that games have drifted considerably away from the "arcade" roots of credit munchers. This is even though I like well designed challenging games a lot, but they should be difficult in the right ways and for the right reasons.
Better understanding that players may need to stop playing and do not want to lose progress. Do not confuse this with the above point - you can implement this type of thing without affecting the game balance, with "saves" that can only be loaded once. There are still too many games not getting this right, but they are fewer, and very rare in handheld games in particular.
Ivo.
I like those two points. I love beat 'em ups, a genre known for pumping out a lot of cheap, quarter munchers. Most of my favorite entries in the genre though are more balanced and fair in their difficulty. I like a challenge, but I don't like sadistic games, which is why I tend to avoid games that have become notorious for their difficulty like Demon Souls. I'm past that "hardcore" stage of my gaming life. I like a challenge, but only when it's enjoyable to take on. Infuriatingly hard games like Kung Fu Strike The Warriors Rise or bullshit challenges like the uber cheap Insanity mode in Castle Crashers just piss me off.
I do like games offering convenient save features as well. Many of us are adults. We have lives, and we never know when we might have to drop what we are doing to do something else.
Ivo wrote:
I also like the resurgence of Indie games, but I think it is a resurgence. Back in the home computing days (C64, Amiga) we used to have this sort of innovation. I'm really glad it is popular again.
Ivo.
I'm starting to appreciate Indie games myself as of late. I'm been enjoying fun games on the Microsoft Indie games section on the 360, and XBLA/PSN games with very indie game sensibilities like Journey, Dust: An Elysian Tail, etc. I'm even starting to look into trying out some PC indie games like Dear Esther or Abobo's Big Adventure. I don't have a powerful PC or laptop, but a lot of those PC indie games have low tech requirements so I've little excuse not to try them out. It's the bigger, triple A titles that my PC can't handle