dunpeal2064 wrote:@ Breetai: Gates of Thunder and Lords of Thunder are great, best on the system. Red actually decided to play their game after developing it this time, and they created a game that has a good difficulty. The soldier games I enjoy purely for their caravan modes, but still quite enjoy playing those. Some of the best competition that can be had on a console shooter.
Blazing Lazers though, just like MUSHA, did everything right, and forgot the difficulty completely. Soldier and thunder games aside, unbalanced difficulty of some sort plagues almost every PCE shooter. They are either fall-asleep easy (Dead Moon, Terraforming, Spriggan), or arcade ports that took already difficult games and skewed their difficulty in the easy direction (P47), or the way-too-hard direction (Tatsujin)
I probably wouldn't call the system overrated in seriousness though, that was indeed just a troll, just because I love seeing you talk so passionately about the PCE.
And for the record, I love pre-bullet hell shooters. I think some of the stuff by Seibu, Irem, Video System, and especially Toaplan, Taito, and NMK, is as good or better than a lot of bullet hell shooters. NMK is probably the most underrated shmup dev ever, and its a damn shame.
Yikes, sorry Noise. Just like Breetai to the PCE, I seem to turn any thread slightly related to shmups into a full on shmup-thong-along.
I do agree on the difficulty thing. I played Blazing Lazers for the first time in a couple years about 6 months ago, and was able to 1cc it. That should not happen! Spriggan is also in the easy side, but it's just so fun and pretty...
Sorry again Noise. A lot of people here are crazy for the DC. For me, it's the PC Engine/TG-16 and then the Saturn. Shoot 'em ups are a major reason why. I DO like the DC, but find that it's overrated here. I think the quantity of games (which is just a result of the system's lifespan) and the awkward controller are the main reasons I don't rate it as highly as some other systems. If Sega hadn't pulled the plug on it so quickly, I would definitely have it hooked up more often. One annoying thing about DC shooters is that they all seem to have a gimmick to go with them. There is nothing basic like a DonPachi-type game where you just push start and blow everything up in sight (although Gunbird 2 is pretty much that I guess, but it's a cute 'em up). Everything has some odd thing about it. Giga Wing has it's... "everything dies aura" thing going on, Ikaruga has it's black/white thing, etc.