OUYA: Open Source Console - Kickstarted in 1 Day

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isiolia
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Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by isiolia »

lisalover1 wrote: EDIT: Hallelujah! Looking at the Kickstarter page, it confirms that the Ouya will indeed have a USB port! Looks like this will be a valid XBMC box after all! :D *dances*
They just sent out an email saying that they're partnering with XBMC to put it on the device, so definitely :lol:
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Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by retrosportsgamer »

I put in my $99 today.
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Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by Menegrothx »

If making consoles was that damn cheap (engineers desining the hardware and programming the software and after which a factory has to massproduce the product), dont you think we would've already seen a Dreamcast 2? A new console by Atari or SNK? Or a new console from some of the electronics/toy companies that tried their luck on the console market during the 1980s&1990s?
8 million isn't even enough to produce a 8 hour long modern FPS game, let alone create 63 000 functioning consoles and deliver them world wide.
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Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by lisalover1 »

Menegrothx wrote:If making consoles was that damn cheap (engineers desining the hardware and programming the software and after which a factory has to massproduce the product), dont you think we would've already seen a Dreamcast 2? A new console by Atari or SNK? Or a new console from some of the electronics/toy companies that tried their luck on the console market during the 1980s&1990s?
8 million isn't even enough to produce a 8 hour long modern FPS game, let alone create 63 000 functioning consoles and deliver them world wide.
Two things: First, technology is always getting cheaper and less arcane to develop for. Second, the Ouya is using a fairly standard architecture that has been out for a few months already, along with a free OS on top of it. (For comparison, the Dreamcast used a newer CPU and had to pay for the Windows CE license.) The Ouya is not using premium parts to build an incredibly souped-up game console, which has been the goal of most other gaming systems in the past, to keep up with technology.
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isiolia
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Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by isiolia »

Menegrothx wrote: 8 million isn't even enough to produce a 8 hour long modern FPS game, let alone create 63 000 functioning consoles and deliver them world wide.
The console itself, in terms of manufacturing, likely costs them fairly little to build. The core of the device is the Tegra 3, which is probably $20-25 for the one they're using. Right now, not next year when the thing ships. The rest of the board/ports/etc won't add too much to that, the RAM and flash literally a few dollars, and so on. It'll cost a fair bit less than the $99 price tag to build.

It's also, as mentioned, not a from-scratch effort. They're taking a very standard Android hardware configuration, putting Android on it, and building a storefront.

I don't think it's a stretch for the hardware to get built at all, considering how many cheap Chinese Android tablets have hit the market (which are largely terrible, but still).
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Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by Menegrothx »

lisalover1 wrote: Two things: First, technology is always getting cheaper and less arcane to develop for. Second, the Ouya is using a fairly standard architecture that has been out for a few months already, along with a free OS on top of it. (For comparison, the Dreamcast used a newer CPU and had to pay for the Windows CE license.) The Ouya is not using premium parts to build an incredibly souped-up game console, which has been the goal of most other gaming systems in the past, to keep up with technology.
isiolia wrote: The console itself, in terms of manufacturing, likely costs them fairly little to build. The core of the device is the Tegra 3, which is probably $20-25 for the one they're using. Right now, not next year when the thing ships. The rest of the board/ports/etc won't add too much to that, the RAM and flash literally a few dollars, and so on. It'll cost a fair bit less than the $99 price tag to build.
I can believe that they can get the parts for cheap and that there might be enough compatibile OS software out there which they can utilize, but they still have to have engineers with the know how of how to build a console and more importantly, they need a factory of some sort for the mass production of the consoles.
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Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by RyaNtheSlayA »

Welp, there's the $140 being taken away from my bank account. Seriously hope they deliver.
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Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by Lokkenjawnz »

Menegrothx wrote:
lisalover1 wrote: Two things: First, technology is always getting cheaper and less arcane to develop for. Second, the Ouya is using a fairly standard architecture that has been out for a few months already, along with a free OS on top of it. (For comparison, the Dreamcast used a newer CPU and had to pay for the Windows CE license.) The Ouya is not using premium parts to build an incredibly souped-up game console, which has been the goal of most other gaming systems in the past, to keep up with technology.
isiolia wrote: The console itself, in terms of manufacturing, likely costs them fairly little to build. The core of the device is the Tegra 3, which is probably $20-25 for the one they're using. Right now, not next year when the thing ships. The rest of the board/ports/etc won't add too much to that, the RAM and flash literally a few dollars, and so on. It'll cost a fair bit less than the $99 price tag to build.
I can believe that they can get the parts for cheap and that there might be enough compatibile OS software out there which they can utilize, but they still have to have engineers with the know how of how to build a console and more importantly, they need a factory of some sort for the mass production of the consoles.
They've already got engineers that know how to build the console. Aren't there working prototypes already? As far as factories go, there's plenty of factories in China that'll do small scale runs like this, just look at the Pandora/iCP people. They went full custom (i.e. made their own OS, had to design buttons, joysticks, etc., include a battery and all that) and theirs, while expensive at around $500, is still pretty reasonable, all things considered. Now considering that this is really just a simple Android device in a weird box, that brings the cost down drastically, as there's already factories churning out the hardware. Hell, I could buy a Nexus 7 at $200 and have basically the same device, with a screen, GPS, battery, NFC, etc. So $100 is pretty reasonable for this.

Now will they be successful with it? That remains to be seen. I hope that with massive hacking support, and a very open philosophy to their console, they could do pretty well. I could see myself getting this, though I'm a bit hesitant until I see a demo of a game that really takes advantage of the console design.
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Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by samsonlonghair »

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A computer-rendered mockup of a console? Silver with black accents? Downloadable games? Questionable claims? Funding blitz?

This reminds me of something...
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I'll believe it when I can hold one in my hand.

When/if I do hold one in my hand, I will immediately load it full of emulators and media center front ends. Then I will start pirating stuff. How do they expect their market/storefront to make any money?
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Re: OUYA: Open Source Console - Kickstarted in 1 Day

Post by GameMasterGuy »

Even when it comes out I'm not getting it. If I wanted to play smartphone games, I'd play them on my iPod. If they miraculously get *good* games, there'll probably be PC versions, too. Anyways, I'm not exactly the biggest fan of downloadable games, and this thing has neither a cart slot nor a disc drive. I'll pass.
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