Is there a Dreamcast game that doesn't require a VMU?
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dreamcast4ever83
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Re: Is there a Dreamcast game that doesn't require a VMU?
That's what I meant sorryflojocabron wrote:he might be talking about the chibi character in the vmu doing what the character does on the top screen.
I always thought that was cool.
But We really cant do both at the same time.
Re: Is there a Dreamcast game that doesn't require a VMU?
Well my VMU came in the mail yesterday, and I'm all set. Thanks everyone for making my Dreamcast entertaining while I was unable to save.
Re: Is there a Dreamcast game that doesn't require a VMU?
But now that you can save, the DC will be MUCH more entertaining now. Just be sure to check the VMU in the system menu to make sure the games you buy will have enough space to save.floattube wrote:Well my VMU came in the mail yesterday, and I'm all set. Thanks everyone for making my Dreamcast entertaining while I was unable to save.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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elmagicochrisg
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Re: Is there a Dreamcast game that doesn't require a VMU?
Never tried it, but there's a way to boost your VMU...ExedExes wrote:But now that you can save, the DC will be MUCH more entertaining now. Just be sure to check the VMU in the system menu to make sure the games you buy will have enough space to save.floattube wrote:Well my VMU came in the mail yesterday, and I'm all set. Thanks everyone for making my Dreamcast entertaining while I was unable to save.
Took this from Wikipedia:
Might be handy for someone with only one VMU...The VMU has 128KB of flash memory, however by default 28KB is reserved for system use. In recent years homebrew programs like Dream Explorer (aka VMU Tool) have allowed users to unlock an extra 44 blocks (22KB) of this reserved space[1] increasing the overall VMU capacity to 244 blocks. However, a handful of games might be unable to detect the memory card if this is done, although none have been reported apart from DreamKey/DreamPassport and Metropolis Street Racer.

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Re: Is there a Dreamcast game that doesn't require a VMU?
That looks interesting but seems risky. I would hate losing a game save, just to gain a room for a couple more games saves. Best to just buy another VMU or invest in a USB transferable secondary memory card. Skies of Arcadia for example, places a unique icon on the memory card. The icon can be seen in the Dreamcast Memory Management screen, maybe part of that system use?elmagicochrisg wrote:Never tried it, but there's a way to boost your VMU...
Took this from Wikipedia:
Might be handy for someone with only one VMU...The VMU has 128KB of flash memory, however by default 28KB is reserved for system use. In recent years homebrew programs like Dream Explorer (aka VMU Tool) have allowed users to unlock an extra 44 blocks (22KB) of this reserved space[1] increasing the overall VMU capacity to 244 blocks. However, a handful of games might be unable to detect the memory card if this is done, although none have been reported apart from DreamKey/DreamPassport and Metropolis Street Racer.
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Re: Is there a Dreamcast game that doesn't require a VMU?
I hated that.
In skies of arcadia, each time you save it wants to put the skull and crossbones logo on your vmu
each and every time!
I just use one specific vmu when I play that game.
In skies of arcadia, each time you save it wants to put the skull and crossbones logo on your vmu
each and every time!
I just use one specific vmu when I play that game.
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