Yes. They actually just got the space allocated for the game increased in a recent patch. The space issues that the game started having at one point were actually due to the updater not cleaning up old files properly, so the game size was inflating more than it should have.KoLAddict wrote:Can FFXI even be played on PS2 still? I thought the game finally exceeded the HDD's storage capacity. Or is it possible to increase the HDD space?
I don't think the new jobs will accomplish that at all. XP is ridiculously easy to get. Barring some artificial limitation, people will be 99 on them within 24 hours of the content going live. Not everyone, of course, but some. Skilling up, gearing, all that will take longer, but XP itself is very fast.I'm sure part of the thinking with the new jobs is getting people to grind even more. One thing I really like about the job system is that, one, you can do everything with one character, and secondly, that it keeps some of the lower level areas more populated, since they need to be re-visited to level up lower jobs.
They've done all those things, multiple times. Fields of Valor, Ground of Valor, letting you repeat them more than once a game day, letting them auto repeat. Signet bonuses, reduced party XP penalty, increased EP/DC XP, twice. They also boosted max XP.The one thing I wish they would add is easier quests to grind experience from, or to increase the level gap before mobs stop giving experience, so it'd be a little easier to grind stuff out solo.
Compared to what the game was like at release it's night and day. At one point, we hoped to get a party for 3-5k XP/hr. Prior to Abyssea, outside of Astral burning, 30-40k/hr was pretty hot for a merit setup. I can solo 50-60k/hr now, get 150k/hr in a trio, with at least double that possible.
Abyssea XP is hard to get in on as a low level if you don't know anyone. Doubly so if you haven't done it before and thus lack Cruor for keys. There are usually popular Ground of Valor tomes with an almost persistent XP alliance though.