I beat mission 8 (the fixer upper one) and am on mission 9. The new base defence of NODs is causing me to go a little nuts, but the mission was going OK. At least until my two harvesters both decided the best way to return to my base was to take a shot cut through the center of NOD's. Cue lasers of doom, and suddenly I have no more money.
Any tips for this mission?
Together Retro: Command & Conquer
- alienjesus
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Re: Together Retro: Command & Conquer
I'm surprised you didn't crack their base completely by the time your harvesters had to go to the Nod patch. The Nod base is pretty flawed in its construction.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- alienjesus
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Re: Together Retro: Command & Conquer
I'll admit I found the east entrance a while before I stumbled across the west. I assume thats what you meant? Still seems like that obelisk could be problematic though, it has enormous range and just eats my tanks for dinner.MrPopo wrote:I'm surprised you didn't crack their base completely by the time your harvesters had to go to the Nod patch. The Nod base is pretty flawed in its construction.
Re: Together Retro: Command & Conquer
Hint: there are certain structures that don't function if the base is under-powered. These include the radar, the obelisk, and the super weapons.alienjesus wrote:I'll admit I found the east entrance a while before I stumbled across the west. I assume thats what you meant? Still seems like that obelisk could be problematic though, it has enormous range and just eats my tanks for dinner.MrPopo wrote:I'm surprised you didn't crack their base completely by the time your harvesters had to go to the Nod patch. The Nod base is pretty flawed in its construction.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Together Retro: Command & Conquer
That's why you put a force of infantry might to distract that laser while your APCs get to work capturing important buildings (and maybe a power plant or two along the way)alienjesus wrote:I'll admit I found the east entrance a while before I stumbled across the west. I assume thats what you meant? Still seems like that obelisk could be problematic though, it has enormous range and just eats my tanks for dinner.MrPopo wrote:I'm surprised you didn't crack their base completely by the time your harvesters had to go to the Nod patch. The Nod base is pretty flawed in its construction.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
- alienjesus
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Re: Together Retro: Command & Conquer
Oh, I got that, I just stupidly didnt find the west entrance til really late on, so I didn't get to see if there were some convenient power plants to capture there or not. I guess I need the construction site too, to make sure that they dont rebuild them. I'll give it another go later.MrPopo wrote:Hint: there are certain structures that don't function if the base is under-powered. These include the radar, the obelisk, and the super weapons.alienjesus wrote:I'll admit I found the east entrance a while before I stumbled across the west. I assume thats what you meant? Still seems like that obelisk could be problematic though, it has enormous range and just eats my tanks for dinner.MrPopo wrote:I'm surprised you didn't crack their base completely by the time your harvesters had to go to the Nod patch. The Nod base is pretty flawed in its construction.
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Forlorn Drifter
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Re: Together Retro: Command & Conquer
When I get a bit of cash, I might grab the N64 version for shits and giggles. It would also help expand that library, which consists of a very large one game.
PSN: Green-Whiskeyninjainspandex wrote:Maybe I'm just a pervert
Owned Consoles: GameCube, N64, PS3, PS4, GBASP
Re: Together Retro: Command & Conquer
I completed the Find Delphi mission with little trouble. Minimal structure building and about 10-15 medium tanks to storm their base with. You do NOT have to destroy the base for mission completion, just have to get to the end of the base, shoot the wall at the end and get through so the Chinook can pick him up.
Increasing game speed helps a lot too
Increasing game speed helps a lot too
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
- alienjesus
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Re: Together Retro: Command & Conquer
Are me and Exedexes the only ones still playing this? I beat Mission 9 tonight after a few days away, pretty easily too. I just ran an APC full of engineers in the back way (after distracting the enemy with some jeeps) and unloaded, capturing the airbase, construction site and 3 power plants. No more laser, and I managed to pump out a few flame tanks and artillerys to mop up their refinery and hand of nod before the turrets destroyed my airbase. Then I sent in the tanks to mop up the last 2 turrets and the leftover SAM sites and voila.
I love how the mission briefing mentions the gunships, but the damn things dont shoot at anything when they come past ¬_¬
Anyway, I started chapter 10 and screwed up immediately when I didnt notice some artilleries shooting my construction site from the ridge behind where you start. Next time I'll move along a bit to stay out of their way, until I can get some forces set up to take them down.
I love how the mission briefing mentions the gunships, but the damn things dont shoot at anything when they come past ¬_¬
Anyway, I started chapter 10 and screwed up immediately when I didnt notice some artilleries shooting my construction site from the ridge behind where you start. Next time I'll move along a bit to stay out of their way, until I can get some forces set up to take them down.
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RyaNtheSlayA
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Re: Together Retro: Command & Conquer
I'll try to get some done Friday. It turns out work takes a good portion of my game time away and there are so many games I want to play. Surprising right? 
Older. Not wiser.
