E3 2012

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RCBH928
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Re: E3 2012

Post by RCBH928 »

alienjesus wrote:
kingmohd84 wrote:Overall its a let down. I didn't see them all but I got the Idea

Halo 4000, Call of Duty apes from mars II Black Ops , Forza One More TIme just buy it , God of War 13 cause we have no new ideas, RE 102,2999 yes its still scary since 1996 , .

This is a real let down.

I am glad that Nintendo is picking up with the Hardcore stuff i see with ZombieU and batman, whatever happened to the casual market Nintendo? None the less they had just to do yet another Super Mario Bros which I am not so sure how is it different from the one on the Wii.
Any way, you are a bit late into the competition Nintendo, I can see them ending way last in the next generation, but I guess they will still end up profiting none the less like they always do.

The only exciting thing I heard of was the smart glass or whatever its called where you can use your touch gadget for gaining info or maybe extra gameplay modes on any game. I believe Sony will have something similar.

Nintendo is doing that same, but you have to have THEIR controller to do it. its more likely that people will have their iPhones or iPads along with them than going around with their Wii U controls.

if It was me, i would make Nintendo enter the tablet market, and make a Nintendo tablet that can be used as your controller with the WiiU. Its really kind of like the current controller idea but the controller is clunkier
Yeah, why would you have your Wii U controller on you when you'rer playing a Wii U game. That's pretty crazy.

It's much more reasonable with Microsofts idea of using your £200 microsoft certified smart phone plus your £400 Windows 8 tablet (because I doubt smartglass will work with all those iDevices you all have) in addition to your £200 Xbawks console. Personally, Smartglass sounded cool as an idea for stuff Nintendo could do with their console, but impractical in real terms for playing 360.

Even if you have all the necessary equipment, you now have a touch screen to try and use, which ISNT IN YOUR HANDS when you're playing the game. You have to take your hand off of your xbox controller, reach to whereever your tablet is precariously balanced whilst you play, probably getting shot in the progress. It's an interesting idea, but I don't see it being used by many.
Actually they said the smart glass will work with all major devices , its like an app. Plus , unlike the Wii U controller you dont have to use it, its an extra option. So play as you see fit, and its not for gaming only, even socialising and entertainment.

The double screen thing is a bit excititng , I rhink with time we will see a lot of creative stuff we didnt thnk of before, but whatever Nintendo thought was going to be an avantage over their competitors using the screen controller, will be easily mimicked by sony and Microsoft using stuff like smart glass.

All of this reminds me of the VMU and how Sega was ahead with this idea. They didnt implement it with the next generation but now its a core feature with the Nintendo Wii u.
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ZeroAX
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Re: E3 2012

Post by ZeroAX »

How the fuck did this E3 suck so much?
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dsheinem
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Re: E3 2012

Post by dsheinem »

ZeroAX wrote:How the fuck did this E3 suck so much?
It doesn't. Here's an in-progress write up I am doing (not sure for where yet). Hopefully this turns the mood a bit :)
Why E3 2012 Doesn’t Actually Suck (Especially if You Like 2D Games)

A lot of the talk amongst people here at E3 – both on the show floor and in the media room – echoes the comments found across message boards and social networking sites: E3 sucks this year. The majority of the complaints point to very lackluster press conferences by the “big three,” the lack of new IP or new hardware announcements by Sony or Microsoft, the relatively weak showing for the Wii U, the absence of price cuts, or just an overall sense of disinterest in the direction the industry is or isn’t moving. There’s discontent and fickleness.

But if there’s one thing I’ve quickly learned at my first E3, it is that this convention is not put on for “core” gamers, “retro” gamers, “competitive” gamers, or, really, anyone who might consider themselves to be a gaming enthusiast of any type. This show isn’t put on for folks who read gaming news regularly, post on messageboards about their experiences in games, travel to cons, or otherwise participate in this thing we sometimes call “gaming culture.” It is very much put on for people who are financially invested in the industry, who buy and sell studios and IPs, who place product orders and sell advertising, who are looking for industry jobs, and who cover one or two stories a year about gaming for major news organizations.

But fear not, gaming enthusiast, there are many things here to get excited about. For one, there is a lot of excellent gameplay and imagination taking place in titles that didn’t make it into the major press conferences. A lot of that is taking place in 2D games, several of which I had a chance to play yesterday and today:

- The Cave - Ron Gilbert of Maniac Mansion and Monkey Island fame is working with Double Fine Studios and Sega to create a game that is reminiscent of the long-ago neglected Blizzard franchise Lost Vikings. Not only does it feature multiple playable characters, but it has adventure game/puzzle elements (find and combine, use this on that, etc.) and a signature and compelling sense of style and wit. This is an early contender for game of show for me, and I can’t imagine anyone who enjoys 2D games wouldn’t enjoy this.

- Hell Yeah, Wrath of the Dead Rabbit – This is one of the most fluid 2D games I’ve seen this generation outside of a Cave title. A blending of genres (metroidvania crossed with run-n-gun crossed with speed-based platformer crossed with RPG etc.), it is beautifully bizarre and overflowingly creative, giving you something different to do every few minutes and a bizzare world in which to do it. The game seems to be at least partially inspired by something like the classic early flash animation classic Radiskull and Devil Doll shorts (which is a very high compliment!) and some of the Life in Hell style of humor found in Matt Groening’s series.

- Persona 4 Arena – This is clearly the best fighter at the show, as it brings together a lot of visually compelling ideas into a fast and responsive fighter. It is hard to get a full sense of the gameplay mechanics from a quick demo, but it seems to be a solid “new” IP that borrows the right elements from BlazBlue/Guilty Gear.

- Little Big Planet Vita (and Little Big Planet Kart Racer) – There’s no major surprises with either of these titles, but having had a chance to play both confirmed that the series is still going strong. The Vita game plays exactly like the PS3 titles but adds a few well-placed touch controls (that are used sparingly and intuitively) and the Kart Racer offers the possibility for lots of interesting tracks and battle arenas to be created by the development team and by players.

- Retro City Rampage – This game has been in development for a while and on the radar of most retro gamers for some time, and I am happy to say that it looks and plays like an 8-bit dream. The gameplay is excellent, the music is grooving, and the game is packed with 1980s/1990s pop-culture references (I saw Bill & Ted, Dr. Emmitt Brown, and at least one “Toasty!” in my time with the game). This one is a 2D game created by people who have a love of 2D games that (especially the classic GTA titles)

Almost all of these titles are being relegated to sideline status by the likes of Black Ops 2, God of War Vengeance, or other big titles. There’s also some less publicized 3D stuff that is worth getting excited about…

- WarioWare Wii U – If there’s one thing the WarioWare series has done well, it is to use Nintendo’s hardware features in ways that make you enjoy their uniqueness. Moreso than Nintendo Land or any of the various Wii U apps intended to “teach” people how to use the controller, this game had me enjoying and understanding the possibilities of the hardware in ways that I didn’t think I would. It looks to be a great new addition to a consistently strong series, and Nintendo should include this as a pack-in game.

- Project P-100 – Who knew that the Vanquish/Bayonetta crew was working on a Wii U game? This one is hard to describe but a blast to play. Think Pikmin crossed with a family-friendly 3D hack n’ slash and you are getting close. The environments and artwork on this are some of the most distinct I’ve seen on the new hardware, and show that there’s a lot of room to do creative things on the Wii U.

- Papo and Yo – An adventure/puzzle game that just oozes “artistic gameplay” for the PS3. This one looks like it has the potential to stir emotion and create a sense of awe the way that the titles for thatgamecompany have over the past few years.

- Dyad – Think Tempest 2000 crossed with Wipeout and blended with Rez-style visuals and you are just about there. A fast, furious, and fantastic visual treat.

I’ve also had a chance to try out Jet Set Radio for the Vita (which is even more gorgeous on that screen than it is on a Dreamcast through VGA), Doom 3 for the 360/PS3 (which is a criminally underrated FPS that looks stellar in this enhanced port), PS1 Classics on the Vita, and several other titles that will appeal to retro gamers….
I’ll leave this here for now, as the show is about to open for the final day. In any case, there’s more going on here than you might be led to believe if you don’t dig a little deeper….
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Re: E3 2012

Post by AppleQueso »

Wario Ware Wii-U? Why wasn't that mentioned at ALL in Nintendo's conference?

Nice to know it's not all bad news from e3 though. A lot of that stuff sounds pretty neat.
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sabrage
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Re: E3 2012

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dsheinem wrote: -Dyad – Think Tempest 2000 crossed with Wipeout and blended with Rez-style visuals and you are just about there. A fast, furious, and fantastic visual treat.
Are there any videos of this? Project P-100 is the only other game I hadn't heard of prior to E3. I looked all around, but none were to be found.
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ZeroAX
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Re: E3 2012

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sabrage wrote: Are there any videos of this? Project P-100 is the only other game I hadn't heard of prior to E3. I looked all around, but none were to be found.
http://www.youtube.com/watch?v=Mr4D4YZQ9uY

....why all the dislikes?
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sabrage
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Re: E3 2012

Post by sabrage »

ZeroAX wrote:
sabrage wrote: Are there any videos of this? Project P-100 is the only other game I hadn't heard of prior to E3. I looked all around, but none were to be found.
http://www.youtube.com/watch?v=Mr4D4YZQ9uY

....why all the dislikes?
Probably for the graphics, or just because they don't like the Wii U. Those fools don't understand Platinum. But I was looking for a video of Dyad.
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flex wood
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Re: E3 2012

Post by flex wood »

big post from ds
Those all sound awesome, great write up. Would it be possible to add what platform the games are going to be released on though?
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sabrage
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Re: E3 2012

Post by sabrage »

Well, the Wii games are easy to pick out. Dyad, Papo and Yo and LittleBigPlanet are Playstation-exclusive. Everything else is multi-plat.
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Re: E3 2012

Post by fastbilly1 »

P-100 looks awesome, but the one I missed somehow was Tank Tank Tank getting ported. Thats awesome. For those who dont know TTT is an arcade game, like Tokyo Wars or Alien Front. Its fast, fun, and explosively. It is not a system seller, but if it is online it will be a popular one. I saw it in an arcade a couple years ago (it came out in 09) and blew several dollars on it that day. It is almost enough to make the WiiU a guaranteed day one buy for me.
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