alienjesus wrote:ZenErik wrote:How does one beat the lava level? I would always get up to there when I was quite young and then would always get stuck with seemingly no way to advance.
You're probably referring to the same place I got stuck when I was a kid. When you reach a dead end, there are some stalactites hanging from the ceiling you can jump and slash down (takes a good few hits) to break throgh the floor. They'll kill you if they hit you though, so be careful!
I got stuck there too initially, and this is the first time I've heard of slashing the stalactites down. What I did was hang out in the bottom right corner and move left to trigger the geyser blasts, then move right to avoid the falling debris. I'd do this for a good, I don't know, five minutes, at which point some or most of the stalactites would have shaken loose and covered certain geysers. I'd go out and cautiously explore -- it seemed like some wouldn't shake loose unless I moved farther left -- until the last of them came down. Then you jump on top of one of them ride your way out (OBVIOUSLY /sarcasm).
It always felt like I was missing something and/or wondered how anybody could be expected to figure that technique out without prompting. I guess alienjesus just solved that ancient conundrum for me!
What really bothered me about this game was the Hakuna Matata gorilla. In the Genesis manual it suggests you find a way to bounce the coconuts he's throwing at you
back at him to win, which is impossible to do without dying. All you actually need to do is wait for him to get ready to rage and then give him a basic pounce. I can't tell you how many playthroughs I wasted trying to follow that advice. How could a manual do that to me?!
zing wrote:I just watched a little bit of the Genesis version in play, and young Simba's roar is not nearly as cute as on the Super NES.
If you take the time to compare the two system's BGMs for the stampede scene, I'd love to hear your thoughts.