It might depend on platform(s), or viewing distance. Most console FPS are in the 65 degree range for FoV, which is fine when you're sitting back from the screen, but if you're up close (like the typical PC viewing distance) it can result in motion sickness.wclem wrote:Never knew that, only happens on some though. I take it Bethesda does not do this as Fallout 3 never bothered me. Borderlands though, oh man I almost hurled. I ended up selling it on here.General_Norris wrote:The reason is the very reduced field of view all console-designed FPS use nowadays. If you reduce the field of view, there's less stuff on the screen and hence you need less power to run them.wclem wrote:I did try this and for some reason this was one of those shooters that gave me motion sickness.
With many FPS being multi-platform releases, the narrower FoV can get shifted to the PC too, or at least a narrower FoV than is ideal. I think the default FoV for the PC versions of those games are 70 for Borderlands and 75 for Fallout 3, though both can be increased. 75 is far from uncommon on the PC (it's the default for Valve games, as an example), but many people prefer a wider angle. TF2 allows for 90 as an option, and many people will set their games to that, or more.
The ideal is that the camera FoV lines up with how much of your actual vision the screen takes up. In addition, a wider FoV tends to move less with the camera. Basically though, if you're getting motion sickness from a game, it's something to look into customizing.