Jrecee wrote:
Well. . . I must be in denial, I don't see the problem. The issue you mentioned was not being able to reach all the buttons at once, which we've established is never necessary. Beyond that, the only issue I can see is that it's different, but I don't really understand how that makes it awkward. I guess if you have really large hands, it could be hard to hold the middle segment without bumping your fingers into the left segment? That's really the only issue I can think of, otherwise it's pretty much just a regular controller with an extra piece that sticks out.
Well... there's some games that you NEED the D-pad to change weapons (duke nuke zero hour) or change the camera position (Castlevania legacy of darkness). But you can count those type of games with one hand.
There's actually a person who won't play N64 games JUST for the controller? I have seen the jaguar controller and still wanna try some games.
noiseredux wrote:I don't lend shit and I don't borrow shit.
I have small hands and I still think the 64 controller is uncomfortable. It makes you bend your wrists out or hold your elbows really close together to get a good grip on it. I don't have much of a problem with that, though. I don't like the 360 controller, but I'm happy to play a good game with either. It works well for most games.
What really gets me is the placement of the face buttons. The GameCube controller is an even worse offender. It's very comfortable to hold, but...
What's up with this? It's impossible to press B and X at the same time. Some games require you to push them at the same time. You have to do some really uncomfortable contortions to play Soulcalibur properly. Even Unison Attacks in Tales of Symphonia. And why is there only one Z button? Why not two? Why not!
But no, I'm not going to hate. I'm going to play an RPG for 65 more hours and I'm going to like it.
noiseredux wrote:Playing on your GBA/PSP you can be watching a movie/TV show/playing another RPG on your TV and then just look at the screen every once in a while
"The controller for the Nintendo 64 was designed to be held in several different positions. It was designed around Super Mario 64. It could be held by the two outer grips, allowing use of the digital D-pad, right-hand face buttons and the "L" and "R" shoulder buttons (but not the "Z" trigger or analog stick). It could be also held by the center and right-hand grip, allowing the use of the single control stick, the right hand-buttons, the "R" shoulder button, and the "Z" trigger on the rear (but not the "L" shoulder button or D-pad). Finally, one controller could be held in each hand with a thumb on each analog stick and index fingers on the "Z" trigger. This setup allowed dual-analog control on some first-person shooters such as Perfect Dark."
I was unaware of that last one. Sounds interesting, I want to try it some time. haha
Anyway, if anyone wants to get this thread back on topic, go for it. I don't know anything about Saturn games except that they're all crap. Just kidding.
Jrecee wrote:
Well. . . I must be in denial, I don't see the problem. The issue you mentioned was not being able to reach all the buttons at once, which we've established is never necessary. Beyond that, the only issue I can see is that it's different, but I don't really understand how that makes it awkward. I guess if you have really large hands, it could be hard to hold the middle segment without bumping your fingers into the left segment? That's really the only issue I can think of, otherwise it's pretty much just a regular controller with an extra piece that sticks out.
Well... there's some games that you NEED the D-pad to change weapons (duke nuke zero hour) or change the camera position (Castlevania legacy of darkness). But you can count those type of games with one hand.
There's actually a person who won't play N64 games JUST for the controller? I have seen the jaguar controller and still wanna try some games.
I never said I won't. I even said I have Quake for the N64 already. I said I'd be interested in the Saturn version if it's good because I prefer the Saturn controller. I hate the N64 controller, but not enough to refuse to play the console altogether.
Valkyrie-Favor wrote:
What's up with this? It's impossible to press B and X at the same time. Some games require you to push them at the same time. You have to do some really uncomfortable contortions to play Soulcalibur properly. Even Unison Attacks in Tales of Symphonia. And why is there only one Z button? Why not two? Why not!
You can't press X and Triangle at the same time on a Ps1 controller.
You can't press B and X at the same tim eon an SNES controller.
Finally, one controller could be held in each hand with a thumb on each analog stick and index fingers on the "Z" trigger. This setup allowed dual-analog control on some first-person shooters such as Perfect Dark."
That... sounds... AWESOME! I REALLY need to try this thing!
BurningDoom wrote:
I never said I won't. I even said I have Quake for the N64 already. I said I'd be interested in the Saturn version if it's good because I prefer the Saturn controller. I hate the N64 controller, but not enough to refuse to play the console altogether.
I never said that you hate THAT much the N64 controller.
I was just wondering if there's really someone that could say "ugly controller, must have awful games".
noiseredux wrote:I don't lend shit and I don't borrow shit.
Both Quakes are pretty good but if you want 2 player action play the n64 version there is also a dreamcast port of quake never played it but you need a iso
Reprise wrote:How the hell do you use the d-pad on that Hori controller? I mean, I know next to no games on the N64 really made use of the d-pad, and there was hardly any decent fighters
The same thing could be said for the normal N64 controller.
Wait for it, guys. I'm about to demonstrate how to hold an N64 controller.
I know, it sounds crazy, but it can be done!
Method #1 (The lesser used method)
This method allows you to use the D-pad and the A, B, and C Buttons!
Method #2 (using the joystick)
This method allows you to use the joystick and the Z, A, B, C and R buttons with ease! (who cares about the L button?)
Contrary to popular belief, when you want to switch from method #1 to method #2, all you have to do is move your left hand to the right about an inch, and voila!!!
This has been how to use an N64 controller 101 with harper. Thank you, come again.
But seriously, what's so fucking hard about it?
2 controllers in one, nobody else has done it. Personally I think it is perfect. They should have beefed up the stick but honestly, I have never worn one out. I treat the controller very gently and limit my mario party playing.
dsheinem wrote:In any case, sorry that my avatar makes you cringe these days, but I haven't really changed my posing habits at all.
Brendand wrote:Both Quakes are pretty good but if you want 2 player action play the n64 version there is also a dreamcast port of quake never played it but you need a iso
"The controller for the Nintendo 64 was designed to be held in several different positions. It was designed around Super Mario 64. It could be held by the two outer grips, allowing use of the digital D-pad, right-hand face buttons and the "L" and "R" shoulder buttons (but not the "Z" trigger or analog stick). It could be also held by the center and right-hand grip, allowing the use of the single control stick, the right hand-buttons, the "R" shoulder button, and the "Z" trigger on the rear (but not the "L" shoulder button or D-pad). Finally, one controller could be held in each hand with a thumb on each analog stick and index fingers on the "Z" trigger. This setup allowed dual-analog control on some first-person shooters such as Perfect Dark."
I was unaware of that last one. Sounds interesting, I want to try it some time. hah