ksloth wrote:My gamerscore on the xbox is like 13,000 out of like 130,000. Once I reached the age of disposable income, I bought games and just never bothered to beat them before buying more and more.
Achievements are an artificial and cheap way to add more ”content”, replayability and length to a game. There are hardly any achievements that are actually achievements, the game just awards players for playing the game like some kindergartner ”kill 5 enemies” ”complete your first quest” and all that stuff. Majority of other achievements are useless collecting and that sort of stuff. Who cares about running around in Alan Wake or LA Noire collecting some useless items? Achievements are ok if the actually mean something, like the gnome in Episode 2 or pre nerf/updated gear hard mode PvE kills in WoW, getting gladiator title etc. I really hate this modern mentality that players need to be rewarded by the game for doing stuff they are supposed to do or for taking the time to find secret quests, hidden areas, do side missions etc - they are supposed to be the reward that you get for exploring the game world, not the achievement points/gamer score/trophies/what ever that you get from completing them.
It's a silly thing to worry about. Why play the same game again searching every nook and cranny or worse, play the game with some sort of walkthrough guide, when you can just move on the next game once you've completed the portion of the game that actually matters - the storyline.