In this article I ponder about what making a musical game/shmup hybrid would entail:
http://eriktwicedoesitagain.wordpress.c ... cal-shmup/
What do you think of it? Ever pondered about how playing one would be like?
Design: What about a musical shmup?
- Erik_Twice
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Design: What about a musical shmup?
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- dunpeal2064
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Re: Design: What about a musical shmup?
Musical like a Rhythm based shooter? Or with spontanious song and dance?
Either way, yes!
Its not Musical, but the first Mushi's scoring system is based on pressing the shot button in different tempos. I think this could be built on to make a nice shmup where music and scoring tie together.
Either way, yes!
Its not Musical, but the first Mushi's scoring system is based on pressing the shot button in different tempos. I think this could be built on to make a nice shmup where music and scoring tie together.
Re: Design: What about a musical shmup?
Also, you are sort of describing a game like Beat Hazard in your post. Have you played it?
I do think there are a few more traditional horis/verts that use this gimmick but the titles escape my mind at present...
I do think there are a few more traditional horis/verts that use this gimmick but the titles escape my mind at present...
Re: Design: What about a musical shmup?
Rez and Child of Eden are both rail shoots with rhythm based scoring. Two of my all time favorite games.
There are plenty of shmups where the bullets fire in time with the music, but they're probably not what you're looking for.
There are plenty of shmups where the bullets fire in time with the music, but they're probably not what you're looking for.
- dunpeal2064
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Re: Design: What about a musical shmup?
Not to mention that Namiki composes his songs to rise and fall with the action of each stage.
But that's not quite musical...
Frequency ALMOST feels like a shmup/rail shooter.
This is intriguing!
But that's not quite musical...
Frequency ALMOST feels like a shmup/rail shooter.
This is intriguing!
Re: Design: What about a musical shmup?
Everyday Shooter?
Re: Design: What about a musical shmup?
Music games and shoot-em-ups both have a lot of common in that they typically involve a ton of stuff coming at the player. IMO the big difference between Beatmania IIDX and a bullet hell is that in one you're trying to hit everything perfectly and in the other you're trying to dodge everything perfectly.
If someone could pull of a combination of the two genres I think it would be really cool.
If someone could pull of a combination of the two genres I think it would be really cool.