Legend of Zelda: The Minish Cap, for the Gameboy Advance

Show your reviewing skills by collaborating with other forums members to review games of all ages.
User avatar
marurun
Moderator
Posts: 12405
Joined: Sat May 06, 2006 8:51 am
Location: Cleveland, OH
Contact:

Post by marurun »

I preferred LttP to Minish Cap. Minish Cap was cool and all, but I'm a little obsessive and the whole collecting kinstones thing got a little too annoying for me. I beat the game but I really didn't feel like I spent as much time playing the game as I did obsessing over trying to find everything and failing. It seems after LttP the Zelda games (most made by Capcom) went too far toward the item-trading chain and collecting odds and ends.

Get A to give to this dude, who gives you B to give to that dude over there, and, oh, you missed item C which is needed over here! Bad you!

I felt like I was micro-managing more than playing.

That said, Minish Cap had a lot of quality polish and is a great game, it's just not my thing.
User avatar
jackspicer
32-bit
Posts: 243
Joined: Thu Mar 27, 2008 12:22 pm

Post by jackspicer »

I've never given alot of thought to gb games, but now i have acquired a gamecube gameboy player im going to give this one a spin. Does anybody know how this looks on a tv?
User avatar
Mozgus
Next-Gen
Posts: 6624
Joined: Sat May 13, 2006 10:31 pm
Contact:

Post by Mozgus »

jackspicer wrote:I've never given alot of thought to gb games, but now i have acquired a gamecube gameboy player im going to give this one a spin. Does anybody know how this looks on a tv?
Most GBA games look pretty decent on your TV. Think of them as SNES games, but substantially fuzzier, due to the lower resolution. I suggest turning off the artificial motion blur that the gameboy player adds by default. My real gripe was that the audio quality seemed worse than it does when I have headphones plugged into my GBASP. Not sure why. I can emulate GBA games and make them sound better than both.
gtmtnbiker
Next-Gen
Posts: 4320
Joined: Fri Jan 09, 2009 1:14 pm
Location: Massachusetts

Re: Legend of Zelda: The Minish Cap, for the Gameboy Advance

Post by gtmtnbiker »

Mozgus wrote:Presentation:
Overall:The game, just like Wind Waker, is a bit too easy. I never died, except one time at the last boss. I did get stuck a couple times on puzzles in dungeons though. It lasted about 15 hours for me and I had fun the whole time. That's all you can really ask for these days.
This is why I wish all RPG/Adventure games have some sort of elapsed time function so you know how much time you spent on the game. 15 hours seem on the low side to me. Maybe it's because you played all of the previous ones and know what to do?

I agree that Link To The Past is harder than this game but Minish Cap is still a lot of fun. I just completed Fortress of Winds and the boss (Mazaal) was pretty interesting.

I appreciate that Nintendo made the game different than LttP where instead of light/dark worlds, you have the human world & picori world.

I wished the cut scene for when you shrink to picori size would go away after playing a few times. It gets old seeing the bird hat bounce around and then Link bounce on some mushrooms.

In contrast to LttP, I have yet to consult a guide for the Minish Cap. Maybe I have a better understanding how these Zelda games typically work, what to expect, and what to look for?

All in all, a fun game thus far.
Last edited by gtmtnbiker on Fri Aug 14, 2009 8:48 am, edited 1 time in total.
User avatar
nickfil
Next-Gen
Posts: 1708
Joined: Tue Jun 03, 2008 11:36 am
Location: philadephia

Re:

Post by nickfil »

racketboy wrote:
Mozgus wrote:
racketboy wrote:So if somebody was trying to decide between Link To The Past and Minish Cap, which would you recommend?
I'm actually one of those weirdos who didn't like LttP very much.
I'm not much for it either...
Full disclosure- minish was the last time i had fun playing a zelda game.
*edit* for a franchise so close to my heart, i really have a love hate relationship with it. I can play the nes "legend of zelda" over and over. Adventures of link loses me in minutes. Minish cap and LttP are so fucking fun. Oot rocked my world when it came out. I really want to like majora's mask but can never get into it. Wind waker is a beautiful colorful boring adventure. Same with phantom hourglass. Twilight bored me after 2 hours of play. I'm never meh on any of the zeldas. I love em or hate em.

I loved both- but if you are a first timer to the newer (well... newer than nes) zeldas and are trying to pick between the two, i would go ageist what people are saying here and go with minish cap.

Minish edges it out only because it is more recent and throws in a lot of stuff that you just don't expect from a zelda game. Like many games it adds the one "hook" of something but then builds on it in an extremely creative way that i haven't really seen done as well in any of the other zeldas. Plus it is one of the few Zelda games where you are just in a completely different world meeting a completely new race of creatures that haven't been scene since so they are still pretty fresh. All of this keeps its short romp very fun and the game knows when to end before getting exhausting.

Whereas, LttP is older, and although more classic is now well worn territory. You don't get anything in that game that you haven't gotten a bunch of times before because often the 'new' items in that game have been in every other since. Getting the hookshot is cool, when you get it for the first time, but shit man... everyone knows about it now. It isn't a thrill. The light world/dark world thing was really fun when the game came out, but now it just isn't new and thrilling to have that mechanic in a nintendo game. And because Light/dark worlds are well worn territory, those 7 crystals become more of a pain now rather than clever.

but like i said, everyone should really play both. They are great games. LttP just suffers a little because so much of it was adopted in other games since. There is a reason for it, they were great game mechanics. I'm just saying that if you had a hard time getting into LttP, minish is probably for you.
gtmtnbiker
Next-Gen
Posts: 4320
Joined: Fri Jan 09, 2009 1:14 pm
Location: Massachusetts

Re: Legend of Zelda: The Minish Cap, for the Gameboy Advance

Post by gtmtnbiker »

The other thing I like about this game is the concept of you having to visit certain trainers to learn new skills with the sword. What you learn is written on a tiger scroll which you can refer back to in case you forget the technique. Some of the techniques are a carry over from previous Zeldas such as the sword beam but there are some new techniques.

I agree with others that I don't care for that figurine collecting. I think there are something like 120+ figurines.

The kinstones are an interesting twist to the game. Apparently you can fuse up to 100 times. Are there 100 kinstones in the game? It seems that there are more than that but I might be mistaken.
User avatar
corn619
Next-Gen
Posts: 2270
Joined: Sat Mar 08, 2008 3:48 pm
Location: Lincoln, Rhode Island

Re: Legend of Zelda: The Minish Cap, for the Gameboy Advance

Post by corn619 »

I'm playing Phantom Hourglass right now, but I'm not liking it very much. I may have to switch up to Minish Cap soon.
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Legend of Zelda: The Minish Cap, for the Gameboy Advance

Post by noiseredux »

A Link To The Past is definitely in my Top 10 games of all time.
Image
msimplay
64-bit
Posts: 379
Joined: Tue Apr 11, 2006 4:13 am

Re: Legend of Zelda: The Minish Cap, for the Gameboy Advance

Post by msimplay »

Was a great game Minish Cap was and I think without all that Kinstone collecting crap the game would have been better than Link to the past. Although all in all I did enjoy this game quite a lot even more so than the latest DS games.
As a side note Zelda didn't need touch screen it all seems a bit forced
Post Reply