The mouse is made for poiting and clicking, which is what those games need.Jungell wrote:Sure, the mouse offers greater precision, because it's made for other things. But the mouse and keyboard just hasn't got any level of comfort, at all.
I have yet to see a controller more confortable and with a more relaxed position than a good mouse.
I think not being able to turn around because the controls don't allow it is the less enjoyable and inmersion-breaking experience. Not being able to turn around is something so silly it pains me. If you are not mordibly obese you should be able to turn around in less than a second.Jungell wrote:The experience is just so much more immersive when you can't turn 180° and pull of a clean head-shot in under a second. I'm not looking for precision, I'm looking for the most enjoyable and immersive experience.
It also produces uninteresting gameplay but that's pretty self-evident. If the game rewards your precision and you can't be precise because the controls don't allow it, it's not a fun or interesting experience.
As I said before, I would rather take an arcade stick since it doesn't need to be held, it has all digits over the buttons instead of just two and those digits are more agile than the thumbs you have to use with a controller.But with all other types of games there's really nothing that beats a good controller. !
I don't scoff at controllers but I have to admit that I see very little reason to use them over a joystick.
