Dracula X (Rondo & SotN) - lack of translations?!

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aaron
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Re: Dracula X (Rondo & SotN) - lack of translations?!

Post by aaron »

GSZX1337 wrote:
aaron wrote:there are about 50 saturn games i'd want translated before SotN.
Wanna make a list? I'd like to see Assaults Suits Leynos 2 translated myself.
off the top of my head...

Radiant Silvergun
Grandia
Princess Crown
Tengai Makyou: The Apocalypse IV
Snatcher
Gensou Suikoden
Policenauts
Feda Remake!
Assault Suits Leynos 2
Baroque
Gulliver Boy
Bulk Slash
Wachenroder
Desire
VIRUS
Eve: Burst Error
Eve: The Lost One
Dragon Force II
Gungriffon II
Terra Phantastica
Vandal Hearts
the Lunar games
the Langrisser games
Shining Force III scenarios (I know 2 is done, and the others are WIP, though)
Madou Monogatari
Cyber Doll
some of the Gundam games
Noon
Ogre Battle
Tactics Ogre
Prikura Daisakusen
Ronde
Quovadis I & II
Densha de Go! EX
Sakura Taisen
the Devil Summoner games
Wara Wara Wars


there's a bunch more.
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Ziggy
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Re: Dracula X (Rondo & SotN) - lack of translations?!

Post by Ziggy »

Well I read through all the 'getting started' stuff on RHDN. I can see why people call hacking/translating games hard work but it's not necessarily hard, per se. It sounds to be more time consuming than anything else. From what I gather, most of the time is spent searching the ROM for what you need. Calling it hard kinda gave me the wrong impression. Although, I'm not saying that it isn't hard work.

I would love to start reading up on this stuff and learning how to do it, but like I said, it takes a LOT of time. Time is something I wish I had more of but unfortunately I don't. That's usually the way I am with things, if I want something done I learn how to do it so I can do it myself. So the time this shit takes is what's scaring me, not how 'hard' it is.

Anyways, if I DO have some spare time I might read a little more into it and possible try to hack a simple game for NES or SNES. Maybe I'll take a game and see if I can just change some conversations around or something.
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Ziggy
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Re: Dracula X (Rondo & SotN) - lack of translations?!

Post by Ziggy »

UPDATE !

http://home.comcast.net/~heavyweights/g ... /index.htm


Didn't feel like making a new thread for this, but I saw on the RHDN homepage that the translation patch for Rondo of Blood has finally been updated! They hacked in the voice overs from the translated PSP version. According to the progress report, everything is done except for some graphic editing. I haven't played it yet, but it looks awesome!
Last edited by Ziggy on Mon Dec 12, 2011 10:39 am, edited 1 time in total.
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indecks
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Re: Dracula X (Rondo & SotN) - lack of translations?!

Post by indecks »

Speaking of translations, I wish the guy doing the translation for Samurai Shodown RPG would finish it, but I think he gave up or something because people kept bugging him about finishing it.

I understand though, honestly. Life gets in the way, naw mean? I think he had a few kids and so on, so I can't really blame him... but I REALLY wanted to play that damn game.
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Ziggy
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Re: Dracula X (Rondo & SotN) - lack of translations?!

Post by Ziggy »

I'm having some trouble patching my BIN/CUE image of Rondo with the new patch. :( Any one else have any problems with it?
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Dylan
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Re: Dracula X (Rondo & SotN) - lack of translations?!

Post by Dylan »

I'm downloading it right now out of curiosity.
Ziggy587 wrote:I'm having some trouble patching my BIN/CUE image of Rondo with the new patch. :( Any one else have any problems with it?
Are you trying to burn it for use in a PC Engine or just run it in an emulator?
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Ziggy
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Re: Dracula X (Rondo & SotN) - lack of translations?!

Post by Ziggy »

Just run in an emulator; I don't own a PCE (wish I did).

With the last version of the patch, I remember patching it easy then mounting it in a virtual drive and booting it up in an emulator. Though I don't specifically recall if I played it in Magic Engine or not, I just remember playing it on my oXbox. I definitely remember mounting it in a virtual drive though (I even have it mounted in one of the screen shots I made for the burning guide).

With this new patch, when I go to patch the SAME image I did last time (the same image BEFORE the patch, I mean) it gives me an error message. It says "Binblock/patchvalidation failed. Continue?" And I'm not able to check off the "apply undo-patch-data" box. I click to patch it anyway, and I get the "successful" message, but then when I mount it in Damon Tools virtual drive it comes up as an audio CD. Not sure why it's doing that. I remember mounting the pre-patched image in the virtual drive no problem, but that comes up as an audio CD now as well! Not sure what's going on with that.
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Dylan
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Re: Dracula X (Rondo & SotN) - lack of translations?!

Post by Dylan »

That's strange, I'm getting the same error with what should be a good image. Makes me think that there's some problem with the patching program itself.
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Ziggy
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Re: Dracula X (Rondo & SotN) - lack of translations?!

Post by Ziggy »

So some one was nice enough to properly patch the game with the latest translation. I found it here...

http://theisozone.com/downloads/xbox/em ... anslation/

I haven't tested it yet, but I assume it's good.

edit: Gawh. Can't mount the CUE in Daemon Tools (I think I'm gonna switch back to Virtual Clone Drive). When I load the CUE in ImgBurn, I get a "file type not support" error message in reference to the WAV. I'm just having no luck with this game.
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indecks
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Re: Dracula X (Rondo & SotN) - lack of translations?!

Post by indecks »

I read through the list of games that someone wished were translated, and I noticed one that has been translated. Policenauts.

I had it a while back and tried playing it but I ended up stopping, probably got into another game. but there is a translation of it out there. I've played it.

edit, here's the site: http://policenauts.net/english/
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