DragonForce, for the Sega Saturn

Show your reviewing skills by collaborating with other forums members to review games of all ages.
User avatar
Mozgus
Next-Gen
Posts: 6624
Joined: Sat May 13, 2006 10:31 pm
Contact:

DragonForce, for the Sega Saturn

Post by Mozgus »

Presentation: Very basic. Menus and various other screens lack flair. The cutscenes are told through simple text, often with a small character portrait in the frame. During a major scene, background anime images are shown. There isn't much else worth noting here.

Graphics: Pretty decent. Nothing amazing for the most part, except for the battles. The game can have 200 units on screen, fighting all at once. The frame rate will hardly ever stutter during even the most intense matches. Saturn's 2D abilities truely shine with this game. Honestly though, the sprites are all uniform per unit, and they have very limited animations. I can't deny that it still looks amazing seeing them all fight.

Sound: Just decent. Sound effects are sparse, but serve a purpose. None of the music has caught my attention, but it hasn't annoyed me either. You will probably want to listen to your own music after 10 hours.

Gameplay: A Strategy RPG like nothing I've ever played before. First things first, you'll need to throw out what you think you know about the genre. That Final Fantasy Tactics turn-based stuff does not apply here. This game focuses on two things:

1) Taking over the country, castle by castle, to gain power.
2) Maintaing your army, meeting their needs, and making strategic use of their numbers.

Due to it's originality, the learning curve may be steep. You start by picking your ruler, of which there are 8 (Supposedly 2 are unlockable). Each ruler has a unique story campaign with alliances and enemies, and their own section of the country under their rule. You then go forth from there, gaining as much power over the land as possible.

Unit management consists of caring for your multiple generals. You can speak to them all to get an idea of what they expect from you. If you don't treat them right, they will join another army and possibly fight you later on. You are constantly leveling up your generals and yourself (The rulers can do battle personally, but their loss equals a game over). You also can find special equipment for your generals by searching the newly acquired castles. Enemy generals that you capture can be converted to your cause, and sometimes you will find generals in the castles you steal who will then join you. Castles also serve a varying degree of defense for you, depending on their structual condition.

Battles consist of two generals fighting, each with an army of up to 100 units. You select your formation and strategy, and go from there. You can change up strategy in mid-battle for devestating results. Generals can also wield special moves that have a variety of uses, like slaughtering a large portion of the enemy's army, depending on position. It's all about timing. If all units are dead on both sides, the two generals must duel. However you and the enemy have the option to retreat at any time during battles. There are sometimes punishments for cowardly acts though.

The game can last 40-60 hours per campaign, and there are 8 campaigns. You will probably not be motivated enough to play through on a second campaign, but even then, this is a lengthy game.

Overall: I didn't find this game to be as amazing as most reviews said. The unique combat system will draw in most players, but besides that feature, I don't see much reason to actually play this game through to the end. I played for about 35 hours total, and according to a FAQ, I was close to the end. Sometimes it was fun, sometimes it was just a chore. After a while, the battles become boring due to the lack of strategy. You can win nearly all fights by forcing the enemy to huddle together, and then bombing them with your general's special move.

The game has it's moments, but I would not suggest buying it for anything above the $15 point. The experience is highly forgettable.

6.5 out of 10

Image Image
Image Image
User avatar
jackspicer
32-bit
Posts: 243
Joined: Thu Mar 27, 2008 12:22 pm

Post by jackspicer »

i really find this a usefull review i think gamespot gave this one a little too much credit ''gamespot-this game alone makes the Sega Saturn worth purchasing.'' well i dont feel that way either, but it is a good game
User avatar
ott0bot
Next-Gen
Posts: 2039
Joined: Mon Nov 05, 2007 4:59 pm
Location: Phoenix
Contact:

Post by ott0bot »

I liked it for some of the reasons you disliked it. I don't have time to go into too much detail. It completely unique, and every game can be a new experience. A different campaign or a new strategy on an exisiting one. I think it's stylish and innovative for its time. It's not the most amazing game I've ever played and I did pay about 60 bucks for it, but I think its a fun game and worth playing. I'd probably give it more like an 8 out of 10.
Ivo
Next-Gen
Posts: 3627
Joined: Tue Mar 28, 2006 11:24 am
Location: Portugal

Post by Ivo »

I read a bit about the "Langrisser" games (in HG101). They may be similar to this... Anyone played those already?

Ivo.
User avatar
ott0bot
Next-Gen
Posts: 2039
Joined: Mon Nov 05, 2007 4:59 pm
Location: Phoenix
Contact:

Post by ott0bot »

Ivo wrote:I read a bit about the "Langrisser" games (in HG101). They may be similar to this... Anyone played those already?

Ivo.
I played Warsong a long time ago. I'm pretty sure it's the only one in english. It was ok at the time, but I'd like to pick it up again and give it a try. it's too bad, my game store had it fro 6 bucks a couple months back and for some reason i didnt' buy it!
User avatar
D.D.D.
Next-Gen
Posts: 3326
Joined: Tue Oct 16, 2007 11:33 am
Location: of the Estrecho de Gibraltar is where now?
Contact:

Post by D.D.D. »

jackspicer wrote:i really find this a usefull review i think gamespot gave this one a little too much credit ''gamespot-this game alone makes the Sega Saturn worth purchasing.'' well i dont feel that way either, but it is a good game
They said what now???? :shock:
I think they got the wrong game. It's not bad, but it ain't that good~
User avatar
General Chaos
128-bit
Posts: 696
Joined: Mon Dec 17, 2007 7:51 pm
Location: Toronto

Post by General Chaos »

D.D.D. wrote:
jackspicer wrote:i really find this a usefull review i think gamespot gave this one a little too much credit ''gamespot-this game alone makes the Sega Saturn worth purchasing.'' well i dont feel that way either, but it is a good game
They said what now???? :shock:
I think they got the wrong game. It's not bad, but it ain't that good~
Purely my own personal opinion of course, but for me it's that good--not my favorite Saturn game but it ranks up there. I've tried games that attempt something similar and none have lived up to Dragon Force. For me it's a perfect game b/c I enjoy more of a hands-off approach to the actual battling. I'd rather focus on managing generals, searching for weapons and artifacts, and then ultimately sending various generals around the map and strategizing with regard to that sort of stuff, and that's exactly what DF offers. Plus there's the payoff when you get to see 200 troops battling it out on the field. I still get a kick out of that.

I can certainly understand how one might fail to enjoy this type of game, but for those who like to work behind the scenes and don't mind repetition as long as you can see your progress, then I really do think DF is a one of a kind gem. Of course, this is coming from someone who actually enjoys the "grind" in most games that people complain about (so long as I'm rewarded with results).
User avatar
Pullmyfinger
Next-Gen
Posts: 1470
Joined: Sat Jan 28, 2006 12:49 pm
Location: Orange County
Contact:

Re: DragonForce, for the Sega Saturn

Post by Pullmyfinger »

Mozgus wrote:Image
Want to learn how to sword swallow? One easy lesson.


Nice review, it seems worth checking out, seems a bit like advance wars, which I've been really into lately
User avatar
General Chaos
128-bit
Posts: 696
Joined: Mon Dec 17, 2007 7:51 pm
Location: Toronto

Re: DragonForce, for the Sega Saturn

Post by General Chaos »

Pullmyfinger wrote:
Mozgus wrote:Image
Want to learn how to sword swallow? One easy lesson.


Nice review, it seems worth checking out, seems a bit like advance wars, which I've been really into lately
The pre-battle taunts are one of the best parts. I remember seeing a thread on gamefaqs that tried to compile the best ones--might still be there.
User avatar
Mozgus
Next-Gen
Posts: 6624
Joined: Sat May 13, 2006 10:31 pm
Contact:

Post by Mozgus »

You people never noticed my review until now? What year is this? Do cars fly yet?
Post Reply